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Marketing October 2, 2015

Paid installations do not increase retention rates

Paid installations lose out to organic when it comes to user retention. The marketing and analytical company AppsFlyer came to such conclusions.
Marketing October 2, 2015

Developers will be able to sell T-shirts with game symbols through Amazon

The American retailer Amazon has launched a service that will help developers increase revenue from projects. Game creators will be able to sell branded T-shirts.
Industry October 2, 2015

The heroes of the movie “Back to the Future” will appear in Jetpack Joyride

A thematic update in the “Back to the Future” setting has been released for the Jetpack Joyride game. It is timed to coincide with the 30th anniversary of the release of the film.
Conferences October 2, 2015

Why go to the White Nights gaming conference in Moscow?

Yulia Lebedeva, Business Development Director at Nevosoft, invites you to the White Nights Moscow 2015 conference for developers of mobile and social games.
Industry October 2, 2015

The audience of the mobile video streaming service Kamcord continues to grow

The Kamcord mobile video streaming service has attracted 200,000 new users over the past two months.
Industry October 2, 2015

Who is who: IzHard

We continue to publish materials in our Who’s Who series. This time we talked to the studio IzHard, whose game OVIVO won first place in the category “Games” in the framework of the world technology competition among students Microsoft Imagine Cup 2015.
Development October 2, 2015

The second version of Fabric Engine has been released

The Canadian company Fabric Engine Inc. has released the second version of the platform of the same name for creating visualizations, animations and 3D graphics.
Industry October 1, 2015

The creators of Steam forbid changing the keys to games for reviews

The developers of Epic Quest of the 4 Crystals distributed free keys to games on Steam in exchange for reviews from users. Valve considered this a violation of the Steam rules and removed all reviews of the game.
Development October 1, 2015

inklewriter – a game book development tool

In the West, unlike Russia, which still positions itself as the most reading country in the world, mobile book games are very common. Moreover, they cannot be called a very narrow niche. Popular resources write reviews on them, they are given high marks, it comes to the point that some of them become the games of the year. One of such popular games was 80 Days from inkle studio, also known for the Sorcery series!
Analytics October 1, 2015

Fiksu: the cost of buying a loyal user on iOS has increased to $4

CPLU or the cost of buying a loyal user for Apple mobile devices in August was $4. This is reported in the blog by the analytical firm Fiksu.
Games October 1, 2015

The release date of Subterfuge became known

The release of the strategy about submarines and diplomacy from the authors of World of Goo and Amazing Alex is officially scheduled for October 15.
Marketing October 1, 2015

Puzzle & Dragons began to advertise on American TV

Hoping to take over the North American market, the Japanese company GungHo this week launched a television advertising campaign for its box office blockbuster Puzzle & Dragons.
Marketing September 30, 2015

How to recognize a whale?

How fundamentally different is the behavior of paying users from non-paying ones, – GameAnalytics experts told in their extensive report. And we, in turn, have prepared a short version of the report in Russian.
Games September 30, 2015

The authors of Crossy Road have released a scrolling shooter about animals

Responsible for the appearance of Crossy Road, Matt Hall and Andy Sum, teaming up with the authors of Breath of Light and Spellcaster, released a funny scrolling shooter Shooty Skies.
Industry September 30, 2015

True Detective: the creators of the game raised $ 30 thousand through Kickstarter and disappeared

There is also a place for a detective in the life of developers. The history of Golgom Games studio is proof of that. The creators of the studio from the American city of Austin raised $ 30 thousand to launch the game through the Kickstarter crowdfunding platform. And then they disappeared along with the money.
Industry September 30, 2015

Amazon has hired a leading Guild Wars 2 game designer

Eric Flannum, responsible for the development of Guild Wars 2 and the creation of content in addition to the original Guild Wars, is now working on a PC game in the walls of Amazon Game Studios.
Development September 30, 2015

The official release of the SDKBOX for Cocos2d-x took place

Chukong USA, the American daughter of Chinese Chukong Technologies, has released an SDKBOX service designed for easy integration of third-party plugins into the Cocos2d-x engine.
Industry September 30, 2015

John Riccitello: Unity will cover 90% of revenue in the industry

Unity CEO John Riccitiello shared his view on the company’s future. This happened during the Unity conference in Boston.
Conferences September 29, 2015

A conference on legal regulation in the field of games will be held in St. Petersburg

Tomorrow, September 30, St. Petersburg State University together with Dentons Law Company will hold the Game@Law conference.
Industry September 29, 2015

Shovel Knight earned about the same amount with Nintendo 3DS as with Steam

Mobile and PC are not the best platforms for publishing indie games today. This conclusion can be drawn from the speech of the president of Capybara Games Nathan Vella (Nathan Vella) at Gaming Insiders last week.
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