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Games September 3, 2015

Undead Labs will close the Moonrise game at the softlonch stage

Undead Labs studio will close the Moonrise game before the official release. The developers promise to please the audience at last and release a series of updates.
Development September 3, 2015

Three-in-a-row monetization: a new trend for selling boosters in King games

Gameloft UX designer Om Tandon in his blog on Linkedin talked about how King stimulates booster sales. With the permission of the Oma, we publish a Russian translation of the article.
Industry September 3, 2015

King has hired a new HR director

King, the author of the Candy Crush series, has a new HR director. His name is Mark Taylor, and before the gaming company, he worked for the Burberry fashion house.
Games September 2, 2015

The Pokémon Shuffle game appeared on the western market

The Pokémon Shuffle title appeared in Western stores a week after its release on the Japanese market.
Industry September 2, 2015

Lara Croft GO was made by 10 people

A brief history of the GO series and how the development of Hitman GO and Lara Croft GO went the other day, Venture Beat was told by one of the authors of the games.
Industry September 2, 2015

China will surpass America in mobile gaming revenue

By the end of this year, the mobile games market in China will reach $5.5 billion and outgrow the US gaming market. These forecasts were shared by the analytical firm Niko Partners, which specializes in the Asian region.
Analytics September 2, 2015

How effective are discounts on bundles?

Discounts on bundles in shareware games give the user the opportunity to buy hard currency at a more attractive price. Isaac Roseboom from DeltaDNA analyzed the effectiveness of this strategy in an article for the company’s blog.
Marketing September 2, 2015

How do marketing companies differ from each other?

What types of marketing companies are there that help promote marketing applications, how they differ from each other, and which of them and what questions should be addressed, – Nadezhda Matukhno from ComboApp told us in her material.
Money September 2, 2015

Glu: “whales” spend $1,500 in our games for six months

Glu CEO Niccolo de Masi spoke about the behavior of paying players in two flagship titles of the company – Kim Kardashian: Hollywood and Deer Hunter.
Conferences September 2, 2015

The authors of The Room will come to Moscow for White Nights

The organizer of the White Nights conference, Nevosoft, shared a preliminary list of speakers for its Moscow session. One of the speakers will be Barry Meade, co-founder of the studio Fireproof Games, responsible for the series The Room.
Analytics September 1, 2015

Newzoo: 46% of players pay at the casino

The analytical firm Newzoo found out that 46% of paying users among those playing in a social casino. The company told about this in a study that it shared with Gamesindustry.biz .
Industry September 1, 2015

The co-founder of Akella is looking for an experienced team to develop a strategy

The other day on DTF.ru a tender was announced for the development of a military-economic strategy. The applicant was Dmitry Arkhipov, who previously held the post of vice president for development of Akella, one of the leading Russian publishers of zero games.
Industry September 1, 2015

Interview with the HSE about the training program in the direction of “game development”

One of the structural divisions of the Higher School of Economics has been recruiting students for the second time for a professional retraining program in the direction of “game development”. We asked the producer of the program Vyacheslav Utochkin about this initiative.
Development September 1, 2015

Unreal Engine 4.9 has been released

Epic Games has released an extensive update to the fourth version of the Unreal Engine. Some of the important innovations of the engine relate to mobile.
Money September 1, 2015

The developer of games for smart watches has attracted $2.25 million in investments

Finnish game studio Everywear announced the closing of the seed round of investments. The developer of projects for smart watches managed to attract $2.25 million (€2 million).
Industry September 1, 2015

Rumor: Apple plans to compete with Sony and Microsoft for console gamers

The fourth generation of Apple TV, which Apple is going to present as part of the upcoming event scheduled for September 9, was created with an eye to gaming.
Marketing September 1, 2015

The Seven Deadly Sins of a marketer, or how to acquire users and not go broke

Analyst Trevor McCalmont wrote an article about what common mistakes in user acquisition should be avoided. We share the translation.
Games August 31, 2015

Finnish startup Grand Cru will close the Supernauts project

The Supernauts game from the Finnish Grand Cru team will be removed from the App Store on September 1. By the end of 2015, it will be disconnected from the servers. This is reported by the resource Pocketgamer.biz with a link to information from the studio.
Games August 31, 2015

A map editor will be released for Badland

Frogmind Games has approached the issue of retention retention in an interesting way. The studio plans to release a map editor for its Badland arcade.
Money August 31, 2015

China’s gaming market reached $9.8 billion in the first six months of 2015

From January to June inclusive, the volume of China’s gaming market amounted to $9.8 billion,” said San Shoushan (孙寿山), a representative of the State Administration for Radio, Cinematography, Television, Press and Publications of the People’s Republic of China.
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