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Industry March 21, 2016

IGDA: Half of the developers work 60 hours a week during the crunch

Half of the developers work more than 60 hours a week during the crunch. Experts of the IGDA Video Game Developers Association came to such conclusions based on the results of a two-year study.
Digests March 21, 2016

The main thing for the last working week (14.03 – 18.03)

What is the level of piracy in the Russian Google Play, why Smash Land was closed, how the Japanese catch “whales” – all this is in our selection of the main materials of the week.
Industry March 18, 2016

Sony: frame rate in VR games should not fall below 60

Restrictions have been announced on projects for PlayStation VR. Sony will not accept games in which the number of frames per second (frames per second) will be less than 60. The company announced this at the GDC conference.
Industry March 18, 2016

Five top gacha monetization mechanics for hunting “whales”

Dr. Serkan Toto, an analyst at Kantan Games studio, spoke about the varieties of gacha and how this mechanic helps Japanese developers hunt “whales”. We have translated the text, supplemented it – and we share it with you.
Money March 18, 2016

Tencent earned $15 billion in 2015

The Chinese corporation Tencent has published the financial results of 2015. During the reporting period, the company’s revenue reached $15.8 billion.
Conferences March 17, 2016

White Nights Helsinki 2016: Next Games on the development of The Walking Dead: No Man’s Land

We continue to post videos from the White Nights Helsinki 2016 conference. Next up is a report by Next Games producer Sulka Haro. In his report, he talked about how the team transferred the TV series The Walking Dead to the format of a mobile game.
Conferences March 17, 2016

White Nights Helsinki 2016: Yandex on optimization of advertising campaigns

We continue to post videos from the White Nights Helsinki 2016 conference. Next up is a report by Alexander Lukin from Yandex.
Industry March 17, 2016

Supercell killed the game after “beer and sauna”

Game lead Supercell told how the company closed Smash Land, the predecessor of Clash Royale.
Games March 17, 2016

A game based on Crossy Road with Disney characters is being prepared for release

Disney and Hipster Whale studio have announced a joint project. The companies will release a game in the spirit of Crossy Road with Disney characters. Hipster Whale representatives announced this at the GDC conference.
Development March 16, 2016

Post-mortem of the Card Crawl game

A year ago, the indie-KKI Card Crawl appeared in the stores. In honor of the anniversary of the release, the creators of the game shared figures and details about the project.
Industry March 16, 2016

CryEngine V is distributed according to the “pay as much as you want” model (or don’t pay at all)

The Frankfurt company Crytek timed the announcement and launch of the fifth version of its engine to the San Francisco Game Developers Conference, and at the same time told how it plans to distribute it.
Conferences March 16, 2016

White Nights Helsinki 2016: Futureplay on view-to-play monetization

We continue to post videos from the White Nights Helsinki 2016 conference. Next up is a report by Jamie Laes from Futureplay. As part of his speech, he spoke about the need for monetization based on an advertising video.
Conferences March 16, 2016

White Nights Helsinki 2016: Rovio about buying users

We continue to post videos from the White Nights Helsinki 2016 conference. Next up is a report by Anh Nguyen from Rovio. As part of his speech, he talked about what UA is and how to implement it.
Games March 16, 2016

An RPG about magicians based on the movie “Seven Samurai” has been released

Prague studio Napoleon Games has released a first-person RPG 7 Mages. The game is based on the plot of Akira Kurosawa’s film “Seven Samurai”.
Industry March 16, 2016

InnoGames Buys Cultures Online Authors

Publisher and developer InnoGames announced the acquisition of Funatics Studio. The team will join the company’s branch in Dusseldorf. The amount of the transaction was not disclosed.
Industry March 16, 2016

King is going to introduce its own engine and hires Oleg Pridyuk

The authors of Candy Crush Saga have announced that they are going to present their own Defold game engine as part of GDC 2016.
Industry March 15, 2016

GDC: Android users will be able to stream videos from games

Users of Android devices will be able to broadcast video in real time directly from the game without additional programs. Google representatives told about this during the GDC conference.
Industry March 15, 2016

GDC: a “test drive” of games will appear on Google Play

During the GDC, Google announced a new feature. Android device users will have the opportunity to play the game even before installation.
Industry March 15, 2016

GDC: Twitch Developer Support Program launched

Twitch has launched a program to support developers interested in promoting through online broadcasts.
Industry March 15, 2016

Apptractor: I want women to believe in themselves

In April, AppTractor opens the Ladies Code women’s conference “Girls in IT” in Moscow. We asked the organizer of the event, Daria Zykina, whether such events are really needed.
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