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Development March 30, 2017

Playliner: features of chats in mobile games

How chats look and work in popular games on mobile platforms, – App2Top.ru told the research company Playliner.
Platforms March 30, 2017

Samsung unveils controller for Gear VR

Samsung has introduced a controller for the Gear VR virtual reality system. The helmet and controller kit will go on sale on April 21 and will cost $129.
Games March 30, 2017

Confirmed the release of Star Wars Battlefront II in 2017

Electronic Arts and DICE announced the release of the sequel to Star Wars Battlefront this year. The first trailer for Star Wars Battlefront II will be shown on April 15 at the Star Wars Celebration Panel in Orlando.
Conferences March 30, 2017

White Nights Prague 2017: Playtestix about the user experience in the game

A report by Mikhail Deinegi from Playtestix. The speaker talks about how to use the user experience to get additional data that cannot be found in the game analytics.
Industry March 30, 2017

Disney Crossy Road will have its own merchandise

The Disney version of Crossy Road has collected 31 million downloads in the year since its launch. In April, the publisher launches a series of figures for the game.
Games March 29, 2017

Release of the Day: Rivals of Aether

Yesterday, March 28, the official release of the indie fighting game Rivals of Aether by Dan Fornace took place. Briefly about why the project is worth paying attention to.
Conferences March 29, 2017

White Nights Prague 2017: BlueStacks on how to become more successful using streaming

A report by Ben Armstrong from BlueStacks. In his report, he talks about how BlueStacks brings streaming to the masses.
Money March 29, 2017

Gaming platform Gamee raised $2.2 million investment

The Gamee company, which supplies users with mini-games via chatbots in messengers, received $2.2 million in seed investments.
Industry March 29, 2017

Playrix talked about the reasons for success in Asia

The Russian Playrix has excellent performance in Asia. The reason for the success in the region, the company calls the quality of its products, not cultural adaptation.
Platforms March 29, 2017

Developers can now respond to user reviews in the App Store

In the latest versions of iOS and macOS, Apple has given developers the ability to directly respond to user reviews in the App Store.
Industry March 29, 2017

Mobile gaming revenues will account for half of the gaming market turnover by 2021

According to the latest research by the analytical company DFC Intelligence, by 2021 mobile games will bring in $ 48 billion dollars — almost half of the expected annual turnover of the video game market of $ 100 billion.
Industry March 29, 2017

Apple has banned developers from specifying the price in the names of applications

The Apple Store has started to reject applications that advertise their price in the name, icons, screenshots or previews.
Platforms March 29, 2017

Twitch will launch a digital store this week

The online streaming platform Twitch intends to open its digital store with games and downloadable content for PC this week.
Industry March 29, 2017

Fantasy Westward Journey Players Exchange $7.3 Million Worth of Goods Per Day

In the MMO Fantasy Westward Journey of the Chinese NetEase, goods are exchanged daily between players in the amount of $7.3 million.
Vacancies March 28, 2017

Vacancies of the week (March 28)

We continue the weekly publication of selected vacancies. Their selection makes for App2Top.ru Tanya Evdokimenko, HR and recruiting expert.
Money March 28, 2017

SuperData named the highest-grossing games of February

According to the analytical company SuperData, the leaders in digital sales in February 2017 were League of Legends, FIFA 17 and Lineage 2 Revolution.
Games March 28, 2017

Beamdog to Release Planescape Remaster: Torment

Beamdog studio is preparing to release a reissue of the role-playing game Planescape: Torment.
Industry March 28, 2017

Facebook has hired Apple’s chief designer to work on Oculus

Former Apple lead designer Michael Hillman has headed the Oculus VR hardware development department.
Industry March 28, 2017

12 years in development: interview with Faeria authors

In early March, the release of KKI Faeria from the Belgian studio Abrakam took place. The game has been in development for 12 years. We talked about the project with Corin Cole, the studio’s business development director.
Industry March 28, 2017

Silicon Studio has learned how to predict how quickly you will get bored of the game

Silicon Studio has created a mathematical model that determines how soon a user will get bored in a mobile game.
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