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Industry August 18, 2016

Microsoft: in the future, our consoles will not have generations

The authors of Xbox reject the idea of generations in the console market. Apparently, they are just going to release more and more devices.
Industry August 18, 2016

Newzoo: the highest-grossing iOS games of July in the USA, Europe and China

Where Pokémon GO was released, in July it also turned out to be the leader among games in terms of revenue and downloads on the Apple mobile platform, according to analysts at Newzoo.
Money August 18, 2016

Mail.Ru Group earned 4.5 billion rubles on MMO games in the first half of 2016

Russian Internet company Mail.Ru The Group has published financial statements for the first six months of 2016. Of the 18.8 billion rubles earned by the company, about 23% came from MMO games.
Games August 17, 2016

Release of the Day: Deus Ex GO (UPDATED)

On the eve of the launch of the role-playing action Deus Ex: Mankind Divided on “big” platforms, the Japanese publisher Square Enix has released a mobile puzzle Deus Ex GO.
Conferences August 17, 2016

All reports from Finnish Game Day 16

What is the Finnish gaming industry today, what difficulties its developers face and how difficult it is for Russian teams to launch their own business in this country – this and many other things were told during Finnish Game Day. All reports from the event can now be seen on App2Top.ru .
Games August 17, 2016

The game for mobile VR has gained 700 thousand downloads

The Bait! project, developed for Gear VR, has been downloaded more than 700 thousand times in five months since its release.
Marketing August 17, 2016

Gaming video accounts for 33.4% of all YouTube traffic

Videos dedicated to video games are the most popular content on YouTube, both in terms of the total time spent on them and the number of views.
Development August 17, 2016

Theory of balancing free-to-play games on three charts

Alexander Shtachenko, the leading product manager of iLogos, told about the most important variables – time, scarcity and frequency in his blog. With the author’s permission App2Top.ru publishes material on its pages.
Developer Diaries August 16, 2016

Developer Diaries: Evilibrium: Soul Hunters (#2)

ORC WORK producer Sergey Himmelreich continues to share the history of the development of Evilibrium: Soul Hunters on the pages App2Top.ru . In the second issue of the diaries, he talks about working on the narrative of the game.
Money August 16, 2016

GDC Europe 16: Space Ape Games on Clash of Clans clones earned more than $56 million

The British studio Space Ape Games in the framework of GDC Europe 16 told how much money its strategies inspired by the Supercell project received.
Industry August 16, 2016

1C: the retail market in Russia is a huge segment with a volume of hundreds of millions of dollars

About the Russian retail market and what 1C gaming division is doing today – App2Top.ru I talked with Nikolai Baryshnikov, the head of the 1C Company gaming department.
Industry August 16, 2016

73.9 million Americans play casino games on social and mobile platforms

How big is the audience of casino games (poker, slots, bingo, and so on), as well as who and how actively pays in them in English-speaking countries, Newzoo company said in its latest report.
Development August 16, 2016

CryEngine has got a detailed Roadmap

In preparation for the release of CryEngine 5.2, Crytek has updated the engine’s website. Its most significant innovation is the appearance of a detailed schedule for the appearance of new features.
Games August 16, 2016

The online Braveland has been announced

Tortuga Team, the authors of the Braveland trilogy of turn-based games, are preparing for the imminent launch of the fourth – online – part of the game.
Money August 15, 2016

Kabam: the average budget of each of our games before launch is $14 million

Kabam Chief Operating Officer Kent Wakeford said at GamesBeat 2016 that his company spends, on average, $14 million to launch each mobile project.
Digests August 15, 2016

The main thing for the working week (08.08.2016 — 12.08.2016)

How many Russian users leave in MMO per month, what is indie, how UI differs from UX, and also what the press thinks about No Man’s Sky – all this is in our selection of the most interesting materials of last week.
Games August 15, 2016

No Man’s Sky is the second most successful game launch in the history of PlayStation 4 (in the UK)

Indie game about exploring “distant planets” Hello Games shows excellent sales not only on PC, where the game has already sold about half a million copies on Steam, but also on PlayStation 4.
Games August 15, 2016

Playrix has announced a new three-in-a-row – Gardenscapes

The authors of Township and Fishdom are preparing for the imminent release of Gardenscapes, a new three-in-a-row with an unusual binding for the genre. About this App2Top.ru representatives of the company reported.
Developer Diaries August 15, 2016

Developer Diaries: Beholder

Novosibirsk company Alawar told App2Top.ru as during the development of a new game for Steam, its concept has changed beyond recognition.
Games August 13, 2016

No Man’s Sky has shown one of the best sales starts in the history of Steam

The number of one-time players in No Man’s Sky on the day of release on Steam reached more than 212 thousand users.
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