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Industry September 29, 2016

“For a long time there were few turn-based strategies”: interview with Ino-Co about the Codex of Victory wargame

This summer, the Codex of Victory wargame from the Russian team Ino-Co, the authors of the Code of War and the Warlok series, was released to “Early Access” on Steam. We talked about the fate of the project with the general director of the studio Alexey Kozyrev.
Conferences September 29, 2016

At White Nights Moscow 2016, experts will “sort out” the games

As part of the Moscow session of White Nights, a Deconstruction Workshop will be held, where Russian producers and designers will “disassemble” four games in front of an audience.
Industry September 29, 2016

The authors of RuneScape are part of a new Chinese gaming company

The British Jagex, known by MMO RuneScape, became part of the young Zhongji Holding, owned by Shanghai Zhongji Enterprise Group, which also owns the Shandong Hongda Mining company.
Industry September 29, 2016

HTC Launches App Store for Virtual Reality Glasses Vive (UPDATED)

HTC Vive will have its own store – Viveport. First of all, entertainment content will be distributed in it.
Industry September 28, 2016

Pokémon GO is still one of the cash mobile leaders

Despite the fact that the information noise concerning Pokémon GO has significantly decreased, and analytical companies report a drop in both the user base and the project’s revenue, it still remains one of the highest-grossing mobile applications in the world.
Industry September 28, 2016

In Candy Crush Saga, the 2000th level appeared

In the popular “three-in-a-row” Candy Crush Saga, the 2000th level appeared. This was reported by the authors of the game – studio King.
Industry September 28, 2016

“Can we be the number one engine? I don’t think. But we can be a strong competitor”: CryEngine about its place in the market

George Scotto, Director of Business Development at Crytek, told about his plans in the market, the target audience and competition with other engines in an interview with Develop. We present a brief version of the material in Russian.
Conferences September 28, 2016

Google Play named the best games of its first indie festival

On September 24, the Google Play mobile app store held its first festival dedicated to games from indie developers (Indie Games Festival) and named the three best projects of the event.
Industry September 27, 2016

Ubisoft bought Ketchapp

The French developer and publisher Ubisoft has announced the acquisition of one of the most popular publishers of mobile games – Ketchapp.
Marketing September 27, 2016

AppLovin advertising company bought for $1.4 billion: expert opinions

Yesterday, September 26, AppLovin announced the sale of a controlling stake in the private Chinese investment company Orient Hontai Capital for $1.4 billion. We talked to Russian marketing companies about the deal.
Industry September 27, 2016

Playrix is the second largest European gaming publisher after Supercell

The Russian company Playrix is not only the leading local publisher in terms of revenue from mobile projects in the CIS, but the number two at the box office in mid-September among all mobile game studios from Europe, the Middle East, Africa and Russia.
Conferences September 27, 2016

Contest: Ask Unity founder a question and win a ticket to White Nights

One of the main guests of the Moscow White Nights session will be Unity co-founder David Helgason. App2Top.ru offers to come up with a question (or several) for him and win a ticket to the event for it.
Development September 27, 2016

British journalist analyzes The Legend of Zelda series

The Game Maker’s Toolkit YouTube channel, hosted by British gaming journalist Mark Brown, publishes a series of videos about level design in The Legend of Zelda games.
Industry September 27, 2016

The number of online users of No Man’s Sky has fallen by 99% in 46 days

In less than two months, the number of one-time players in No Man’s Sky on Steam has decreased from 212 thousand to 2 thousand.
Industry September 27, 2016

Why did Charlie Oscar launch a strategic bundle on Steam?

Charlie Oscar studio launched an annual bundle on Steam together with five other teams and explained App2Top.ru why I took this step.
Developer Diaries September 26, 2016

Developer Diaries: Mushroom Wars 2

St. Petersburg studio Zillion Whales shared with App2Top.ru the way I was looking for a style for a full-fledged sequel to Mushroom Wars.
Games September 26, 2016

Battlerite scored 3 thousand reviews and a 96% rating on Steam for the week

Paid MOBA from Swedish Stunlock Studios wins Steam. Battlerite, released last week, not only received 80 thousand users, but also a very high rating – 96%.
Development September 26, 2016

Allright Rig has become free

The Allright Rig project, designed to create rigs and work with animation in Unreal Engine 4, has become free.
Games September 26, 2016

Star Wars: Uprising removed from Mobile Stores

Kabam has removed the ambitious role-playing game Star Wars: Uprising from the App Store and Google Play. A large-scale project in the Star Wars universe, according to the developers, “did not justify the efforts necessary to support it.”
Money September 26, 2016

The Guillemot family bought shares of Ubisoft in the amount of € 122.5 million

The founders and managers of Ubisoft increased their stake in the company by 3.2%, buying 3.6 million shares from Bpifrance. They spent €122.5 million on this.
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