Digests July 20, 2015 The main thing for the week (13.07.2015 – 19.07.2015) Last week we had a lot of interesting texts. Starting from experts’ forecasts on whether the new price tags will change the Russian App Store market, and ending with a story about what investments are. If you missed it, welcome to our traditional digest.
Industry July 20, 2015 Who’s Who: Apps Ministry Is it difficult to get a license to develop a mobile game, and how ethical is the presence of IAP in children’s games – we talked about this and not only with Apps Ministry.
Games July 20, 2015 A mobile game from the PewDiePie letsplayer is being prepared for release A game from the PewDiePie letsplayer called PewDiePie: Legend of the Brofist will appear on mobile devices in August or early September. The owner of a popular YouTube account informs about this in a video clip.
Games July 20, 2015 A trial launch of a mobile game based on Pac-Man took place The project is called Pac-Man Bounce. So far, it is available only in the “apple” stores of Canada and Australia.
Industry July 20, 2015 Supercell announced an event for Clash of Clans players Finns from Supercell will hold an event for fans of the Clash of Clans game. The event called ClashCon will take place on October 24 in Helsinki.
Conferences July 17, 2015 White Nights 2015: Twitter Report We continue to post video reports from White Nights 2015. Next up is a speech by Ross Sheil, the head of the mobile direction at EMEA on Twitter. At the conference, Ross talked about advertising on Twitter.
Conferences July 17, 2015 White Nights 2015: Playkot Report We continue to post video reports from White Nights 2015. Next up is the performance of Yulia Musienko, a game designer at Playkot. At the conference, she spoke about the segmentation of the players’ bank by comfortable payment.
Conferences July 17, 2015 White Nights 2015: round table “About the mobile gaming business frankly” We continue to post videos of reports from White Nights 2015. The next round table is “About the mobile gaming business frankly” with the participation of Game Insight, Creative Mobile, G5 Games, Playrix and Nekki.
Industry July 17, 2015 Marmalade creators open a game studio in Portugal The British company Marmalade, the developer of the cross-platform SDK, will launch a mobile games studio in Lisbon. This is reported by Pocketgamer.biz .
Money July 17, 2015 Investment Guide: six main ways to finance a startup Danielle Deibler, co-founder and CEO of Ignited Artists mobile game studio, shares six ways to find funding for his startup.
Industry July 17, 2015 What happened to the Russian App Store? In Russia, the App Store has “broken”. Of the eight key world releases of this week, only one was included in the domestic selection.
Games July 17, 2015 Angry Birds 2 has supposedly been tested for a long time as part of a “soft launch” The Angry Birds Under Pigstruction game released in March in the Canadian App Store may well turn out to be Angry Birds 2, whose worldwide release is scheduled for July 30.
Industry July 17, 2015 The authors of Crossy Road are looking for alternative ways of monetization Hipster Whale Studio, the creator of Crossy Road, has opened an online store selling gaming products.
Industry July 17, 2015 Who’s Who: Snail Games The other day, the world release of the Taichi Panda role-playing slasher by the Chinese company Snail Games took place. In this regard, we contacted the team and asked them a few questions.
Industry July 17, 2015 Fallout Shelter raised $5.1 million in two weeks The revenue of the Fallout Shelter time manager from Bethesda studio for two weeks amounted to $ 5.1 million. The amount was named by the analytical firm Superdata, having studied the position of the game in the world charts in June.
Conferences July 16, 2015 White Nights 2015: Smaato Report We continue to post video reports from White Nights 2015. Next up is a performance by Mohamed Ben Hiba from SMAATO. At the conference, he told how with the help of his company’s tools it is possible to keep the profit from advertising at a high level.
Conferences July 16, 2015 White Nights 2015: Bee7 Report We continue to post videos of reports from White Nights 2015. Next up is a speech by James Crabb, Sales Director at EMEA at Bee7. At the conference, he talked about increasing retention and increasing monetization in games.
Conferences July 16, 2015 White Nights 2015: AppsFlyer Report We continue to post videos of reports from White Nights 2015. Next up is the performance of Katerina Shapira, the account manager of AppsFlyer. At the conference, she talked about how to increase the level of player retention with the help of analytics.
Development July 16, 2015 Madfinger has published the Shadowgun DeadZone source code in the Unity Asset Store Czech studio Madfinger Games has released Game Master’s Kit, a special edition of the Shadowgun DeadZone multiplayer shooter, allowing users to modify the project at their discretion.
Industry July 16, 2015 Kongregate has launched an incubator for independent developers The daughter of the retailer GameStop announced Launchpad, a program to help indie teams in game design, creating UI and UX, setting up monetization, promotion and analytics.