What the authors of Lost Socks expect from Steam, what kind of retention the new game Insight has, how Playrix drew the main character for its last game — about this and much more in our traditional digest for last week.

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“Waiting for a miracle” – the authors of Lost Socks about the release on Steam

lost_socksOne of our editors’ favorite projects, Lost Socks: Naughty Brothers, is about to appear on Steam. On this occasion, we have prepared a short interview with the authors of the game. The guys from Nerf Games told how the release on iOS went and what they expect from the upcoming release.

“The retention of the 1st day ranges from 40 to 60 percent,” – Game Insight about his new project Guns of Boom

game-insight-o-svoem-novom-proekte-guns-of-boomAs part of White Nights Moscow 2016, Game Insight officially unveiled its new project – Guns of Boom mobile shooter, which is now being released in Russia on Android. About the game and its history App2Top.ru Maxim Donskikh, president of the company, told us.

Playrix: “The total DAU of Gardenscapes is more than 3.5 million”

111On August 25, the world release of the next hit from Playrix – Gardenscapes took place. A month later, the analytical company App Annie noted that the launch of the game, among other things, helped the developer enter the Top 20 largest publishers of mobile games in the world. About why Gardenscapes was relaunched from the hidden format to match-3, about the differences from the previous version and about the first results. App2Top.ru I talked with the head of the Kiev office of Playrix Tanya Evdokimenko.

Game Insight: 25% of the audience with Apple Watch in “Mirrors of Albion” are paying players

25-protsentov-auditorii-s-apple-watch-v-zerkalah-al-biona-platyashhie-igroki“The companion app for Apple Watch has quadrupled the number of sessions and ARPDAU of the mobile game “Mirrors of Albion” among owners of Apple watches,“ he said App2Top.ru Game Insight Innovation Director Andrey Ivashentsev at the White Nights Moscow 2016 conference.

Development history of Learn English with Rhymes

istoriya-razrabotki-learn-english-with-rhymesThe experience of launching a children’s game that has received a feature on the App Store and Google Play, with the editors App2Top.ru Sergey Kopov, who acted as an independent developer within the framework of this project, shared this.

Developer Library: “invisible” tutorial in Half Life 2

hl_mainWhat is good about the Half-Life 2 tutorial – as part of the Game Maker’s Toolkit video cycle, Mark Brown, an indie developer and editor of the Pocket Gamer resource, told. With the author’s permission, we have prepared a printed version of the material. We share.

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