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Money November 15, 2017

In August-September, Tencent earned $4 billion on games

The Chinese know how to monetize online entertainment. Tencent reported for the third quarter of 2017, during which it earned $4 billion (¥ 27 billion) on online games.
Conferences November 15, 2017

White Nights Moscow 2017: Blockchain in the Gaming Industry

A round table about blockchain in the gaming industry. The speakers discussed how esports and cryptocurrencies are changing the market and the gaming industry, as well as how cryptocurrencies fall on game currencies, how to integrate them into the gaming economy, why and how to create your own cryptocurrency for games.
Industry November 15, 2017

GDC has got a film festival

Gaming Conference Game Developers Conference took up the cinema. As part of the event, a festival of films dedicated to the games will now be held.
Vacancies November 14, 2017

Vacancies of the week (November 14)

Wanted: the leading Unity developer in Interactive Stories, the head of the game design department at PlayFlock and many, many developers at G5.
Marketing November 14, 2017

AdColony has reduced 125 people by automating advertising sales

One of the largest mobile advertising platforms, AdColony, laid off 125 employees and closed the AdMarvel division due to the automation of advertising sales.
Games November 14, 2017

Candy Crush Saga turned 5 years old

The mobile version of the popular three-in-a-row puzzle Candy Crush Saga from King has turned 5 years old. In honor of this, the creators shared the game statistics of the mobile hit.
Industry November 14, 2017

The DAU of Ubisoft mobile titles has grown by 234 in six months%

The daily audience of games from Ubisoft’s Ketchapp and Growtopia mobile divisions has increased by 234% over the past 6 months.
Conferences November 14, 2017

White Nights Moscow 2017: Zillion Whales about multiplayer games

A report by Andrey Korotkov from Zillion Whales. The speaker spoke about the challenges and opportunities that open up for multiplayer indie games, as well as about the experience of Mushroom Wars 2.
Industry November 14, 2017

Monster Strike downloads have crossed the 40 million milestone after launching in China.

The total number of downloads of the Monster Strike mobile battler by the Japanese Internet company mixi exceeded 40 million shortly after the title was launched in China.
Platforms November 13, 2017

A rewarded video appeared in VKontakte

The developers of games for the VKontakte social network have a new way of monetization – rewarded video.
Money November 13, 2017

Summoners War, Baseball and Golf earned $112.8 million for Com2uS

South Korean mobile developer and publisher Com2uS earned $112.8 million in Q3 2017. The company’s main source of revenue remained the Summoners War buttler, as well as MLB 9 Innings 17 and Golf Star sports games.
Industry November 13, 2017

EA may abandon the annual editions of the FIFA and Madden NFL series

Electronic Arts Corporation is thinking about transferring the largest FIFA and Madden NFL sports franchises from annual releases to a subscription system, and maybe even about transferring the games themselves to the cloud.
Conferences November 13, 2017

White Nights Moscow 2017: Mail.Ru Group about what makes the game esports

Report by Ivan Wozniak from Mail.Ru Group. In his report, the speaker spoke in detail about the features of the elements that make the game esports.
Industry November 13, 2017

Playrix earns more with iOS than EA and Konami

In October, the Homescapes game helped Playrix overtake Electronic Arts and Konami in monthly revenue from the App Store. This became known from the updated list of the most profitable gaming companies in the world according to App Annie.
Development November 13, 2017

Amazon has introduced a speech synthesizer for voice-over games

Those developers who don’t have money for voice acting or even a microphone may need to take a closer look at Amazon’s new solution. The company has introduced a speech synthesizer for voicing video games.
Industry November 13, 2017

Tencent considers Snapchat as a gaming platform

The Chinese Internet corporation Tencent is thinking about the prospect of publishing mobile games in the Snapchat messenger. This became known a week after Tencent bought a 12% stake in Snapchat-owned company Snap Inc.
Marketing November 10, 2017

How to make the first session better: we are working on keeping the 1st day

The first session is the most important for any game and for any application. It is within its framework that the answer to the question is formed: is it worth it? What is important to remember when working on the first session, – says devtodev analyst Vera Karpova in a new article in our series of materials “Performance indicators of games”.
Money November 10, 2017

Mobile football and role-playing action helped Nexon earn $532 million in the quarter

The revenues of Nexon gaming corporation in the 3rd quarter of 2017 increased by 36% to $532 million, of which mobile games earned $120 million – 39% more than a year ago.
Industry November 10, 2017

GameGuru Media.Ru became the publisher of MMO games in Russia

Website about GameGuru games.Ru has launched a division for localization and publication of browser-based MMOs developed in Asia.
Industry November 10, 2017

Nexon has bought the developer of interactive novels Pixelberry

Nexon International Gaming Corporation has acquired the California mobile studio Pixelberry Studios, known for games in the genre of interactive stories Choices and High School Story.
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