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Industry March 13, 2019

Jade Raymond became vice president of Google

Google has a new vice president. The position was given to the notorious Jade Raymond, the developer of the first parts of Assassin’s Creed, the founder of EA Motive and Ubisoft Toronto studios.
Vacancies March 12, 2019

Vacancies of the week (March 12)

Wanted: Lead artist at Playrix, 2D artist at Playgendary and C++ game programmer at Nevosoft.
Industry March 12, 2019

Glu Mobile has released its first social casino

The American developer Glu Mobile has discovered a new mobile direction — a social casino. The studio has released slots in the USA, Canada and Australia called Real Celebrity Slots.
Industry March 12, 2019

Adobe Shockwave web content creation platform to be closed next month

Adobe Shockwave support will officially end on April 9. Adobe has recognized this multimedia platform as obsolete.
Industry March 12, 2019

Devil May Cry 5 — media reaction and sales forecast

On March 8, Devil May Cry 5 from developer and publisher Capcom was released. We tell you how the project was met by the players and the press, evaluate its possible sales.
Narrative design March 12, 2019

Evolution of approaches to game scenarios

How the game script changed – from retroactive edits to an important part of the development process: the experience of Rihanna Pratchett and Melissa McCoubrey from Ubisoft.
Industry March 12, 2019

Devil May Cry 5 turned out to be Capcom’s second largest PC release in its history

On the day of the release of Devil May Cry 5, the number of its simultaneous PC players reached 88.9 thousand people. This made the novelty the second most popular PC release by Capcom.
Money March 11, 2019

KamaGames’ gross revenue at the end of last year was $76.4 million

Founded by immigrants from Russia KamaGames reported last year. The well-known “Poker Player” company reported that its gross revenue for 2018 amounted to $76.4 million. This is 33% more than a year earlier.
Money March 11, 2019

Honor of Kings revenue for February may be more than $1 billion

Last February may have ended exceptionally successfully for Tencent. The Japanese analytical company Nomura believes that the earnings of its Honor of Kings mobile mobs in one month could amount to more than 7 billion Chinese yuan. This is about $1 billion.
Industry March 11, 2019

Octopath Traveler shipments reached 1.5 million copies

The game is exclusive to the Nintendo Switch, released last July.
Money March 11, 2019

The annual turnover of the Turkish gaming industry is $853 million

What the Turkish gaming market looks like today, was told by Gaming in Turkey, a gaming agency engaged in marketing gaming and esports teams in the region.
Industry March 11, 2019

In February, Apex Legends became the most popular game on Twitch

Fortnite lost the lead to the new battle royale.
Industry March 11, 2019

Dancers Who Accused Epic Games of Plagiarism Temporarily Withdrew Lawsuits

Several plaintiffs temporarily abandoned their legal claims against Epic Games. Rapper 2 Milly, actor Alfonso Ribeiro (Alfonso Ribeiro), as well as Internet celebrities Backpack Kid and Orange Shirt Kid took a break to resolve the issue of copyrights to dances that got into Fortnite.
Industry March 7, 2019

The first Diablo appeared on sale in GOG

The first two parts of Warcraft are next in line.
Industry March 7, 2019

Google proposed to introduce rewarded advertising “out of the box”

We are talking about a form of monetization with rewards for watching promotional videos.
Industry March 7, 2019

Nintendo will release a cardboard VR headset for Switch

Nintendo has introduced a new set of cardboard designer Labo. With it, the Switch turns into a VR headset.
Money March 6, 2019

Dmitry Grishin’s Fund invested $1.25 million in the American mobile publisher Rogue Games

Rogue Games, a small American publisher of mobile games, received $1.25 million from Grishin Robotics as part of a seed funding round. Last launched Dmitry Grishin, Chairman of the Board of Directors and Co-founder Mail.ru Group.
Industry March 6, 2019

Fornite on iOS earned over $44 million in February

In February, the iOS version of Fortnite earned $44.3 million. Its revenue for this month was 17% higher than in January.
Vacancies March 6, 2019

Vacancies of the week (March 6)

Wanted: Creative manager at MyTona, game designer at Belka Games and senior traffic buying manager at Social Quantum.
Industry March 6, 2019

Media: Nintendo does not want players to spend a lot in its mobile titles

Nintendo aims to reduce user costs in its mobile games. She convinces her partners of the need to change the game mechanics in such a way that players resort to donation less often.
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