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Industry March 6, 2019

Apple will give software developers the opportunity to return subscribers with discounts

Apple will allow developers to reduce the cost of subscribing to games and apps for iOS, macOS and tvOS at any time and for all customers — including those who have canceled their subscription. So the creators of the software will be able to return the departed users and increase the customer base.
Bizdev March 6, 2019

How to work with publishers correctly — tips from ZeptoLab

At what stage of development is it worth coming to the publisher and whether it is worth doing it at all, — says Mikhail Sviblov, consultant of the publishing direction of ZeptoLab in Russia.
Money March 5, 2019

Revenue of the new Plarium game reached $1.7 million on the fourth day after release

On February 28, Plarium launched a new mobile game — RAID: Shadow Legends. By the fourth of March, the revenue of the project, excluding platform payments, exceeded the $1.7 million mark.
Industry March 5, 2019

Tele2 has launched CyberHero, a platform for game streaming

Mobile operator Tele2 has entered a new territory for itself and opened a streaming platform. It’s called CyberHero.
Industry March 5, 2019

Clash Royale’s revenue has exceeded $2.5 billion in three years

The mobile hit from Supercell — Clash Royale — has collected $2.5 billion in the App Store and Google Play by its third anniversary. Every day, players spent an average of $2.3 million on the game.
Industry March 5, 2019

EA’s Pain and Redemption: Apex Legends has 50 Million Players, and Anthem Breaks PS4

This week, Electronic Arts seems to be sitting on two chairs. Apex Legends has another victory, and Anthem has found itself in the center of a new scandal.
Game design March 4, 2019

Case study: how the authors of Epic Mine with devtodev improved the conversion of the tutorial from 29% to 65%

Nikita Belchak, a game designer at Black Temple Studio, and Vasily Sabirov, a leading analyst and cofounder at devtodev, told how they managed to double the conversion of the Epic Mine tutorial.
Industry March 4, 2019

Activision Blizzard assessed the possible consequences of massive cuts

The publisher, which laid off 800 employees last month, listed the risks in a document for the SEC.
Industry March 4, 2019

Anthem is still the leader of the UK chart, although its sales have fallen by 71%

In the release week, Anthem soared to the very top of the UK chart, despite low sales and a barrage of criticism from players and the media. In the second week, Anthem sales fell by 71% — but even after that, the game retains its leadership in the top.
Industry March 4, 2019

The authors of Super Spell Heroes have attracted $2.8 million in investments

German mobile studio Sviper has closed the second round of financing. She received $2.8 million from the Swedish media company Modern Times Group.
Industry March 1, 2019

Release of the Day: Dead or Alive 6 — Media reaction and sales forecast

On the first day of spring, Team Ninja studio released Dead or Alive 6. This is another game in a series of fighting games, famous for its fan service. We talk about how the project was met by the players and the press, evaluate its potential in terms of sales.
Money March 1, 2019

Mail.Ru The Group earned $395 million for 2018 at the games

Today, March 1, the Russian IT giant Mail.Ru Group spoke about the financial results of last year. The earnings of his gaming business amounted to 24.7 billion rubles ($ 395 million). This is a 40% increase compared to the results of 2017 (according to IFRS).
Industry March 1, 2019

Horizon Zero Dawn has sold 10 million copies in two years. Is it a lot or a little?

Horizon Zero Dawn was released in the USA on February 28, 2017 — two years ago. During this time, it has sold 10 million copies, as announced yesterday by Guerilla Games studio.
Game design March 1, 2019

How the Township changed — the story of Playrix about the development of the game

The history of the launch and changes of the Township builder is shared by Alexander Zabezhinsky, the project’s game design manager.
Industry March 1, 2019

Dancing around Fortnite: which of the popular dancers accused Epic Games of theft

Two basketball players sued Epic Games, but they were far from the first.
Industry February 28, 2019

EA, Amazon and Comcast have submitted bids to buy Nexon

A serious struggle broke out around the South Korean publisher Nexon. Electronic Arts, Amazon and Comcast joined it, as VentureBeat became known.
Industry February 28, 2019

Rumor: in March, Tencent will introduce its cloud gaming service

Tencent will present a competitor for Microsoft, Google and Amazon streaming services at GDC 2019. This is reported by Niko Partners analyst Daniel Ahmad.
Industry February 28, 2019

Techland will make massive cuts at the end of the year

When the publishing division is closed, 13 employees will be laid off.
Industry February 27, 2019

Playgendary told how much Russian gamers spend in its mobile games

The publisher of Tank Stars and Tomb of the Mask analyzed its Russian audience and found out what they play and how much they pay in games in Russia.
Industry February 27, 2019

Funcom’s annual profit exceeded $10 million. This is a record for a publisher

Last year was the most profitable in the history of the Norwegian Funcom. And during this time, the publisher has made several major deals. He told about this in the report for the fourth quarter of 2018 and for the whole year.
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