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Industry February 25, 2020

500 thousand copies of Temtem have been sold on Steam. Its authors were inspired by the Pokémon franchise

On January 21, Temtem, an MMO adventure game inspired by Pokemon, was released in early Steam access. The digital circulation of the game has already reached 500 thousand copies.
Industry February 25, 2020

The audience of the Kalibr team shooter from Wargaming in the CIS has reached 1 million players

Wargaming is ready to deploy its tactical shooter Caliber in Europe. In the CIS countries, the game has already gained more than a million users.
Money February 25, 2020

SuperData: In January, players spent $9.4 billion on digital versions of games

SuperData has released a review of the digital gaming market for January. Sales last month totaled $9.4 billion. At the same time, only the mobile segment has grown.
Industry February 25, 2020

To launch the game in the Chinese App Store, you will now need to obtain a license

China is tightening the nuts. Now the release and operation of the game in the Chinese App Store requires the permission of the State Administration for Press and Publications (SAPP).
Analytics February 25, 2020

Sensor Tower: spending by European players on mobile games will reach $12.9 billion by 2022

Europeans’ spending on the App Store and Google Play will grow to $23 billion by 2020. Games will also start earning more, but the share of their revenue will decrease in comparison with the share of non-gaming applications.
Money February 24, 2020

Investment news — digest for February 16-23

All the gaming deals for the past week in one material.
Money February 21, 2020

Forbes estimated the value of Nexters at $1 billion

By the end of 2020, Nexters’ total earnings will reach $400 million, and the company’s value has already approached the billion dollar mark,” Forbes Russia writes.
Analytics February 21, 2020

Sensor Tower: authors of word games should look at emerging markets

The Words genre is rapidly increasing revenue and downloads. According to the Sensor Tower forecast, in Google Play alone, the revenue of word games will grow by 22% this year.
Industry February 21, 2020

Russian developers have asked the Ministry of Communications to return 3% of software exports

The Russoft Developers Association has sent a letter to the government. In it, developers ask for a number of benefits for the industry.
Money February 21, 2020

“The Witcher 3” earned $50 million on Steam in a little more than a year. The store reduced his commission

Steam will receive a smaller share from the sales of The Witcher 3: Wild Hunt. The game has overcome the necessary revenue threshold. According to the rules of the store, its commission has decreased to 20%.
Analytics February 20, 2020

Apptica has published the top most popular countries for softlonch

Apptica analytical service has released a report on UA trends in the mobile market. Special attention is paid to softlonches. Analysts claim that Russia is among the top ten most popular countries for “soft launch” on iOS and Google Play.
Money February 20, 2020

CD Projekt became the third Polish company by capitalization

CD Projekt entered the top three most expensive companies on the Warsaw Stock Exchange. Even the largest oil refinery in Poland has been left behind.
Investor/publisher wanted February 20, 2020

An investor is wanted: an indie developer from St. Petersburg is looking for funds to promote a mobile game about tanks

We continue the series of articles about projects in need of investments or publishers. The current material is dedicated to the free-play arcade game Tanks World: Arena. Its developer Sam Turenkov has prepared a business plan for potential partners. We share.
Industry February 20, 2020

A coronavirus game has been launched in China. The authorities of the country ordered her “daughter” ByteDance

On February 17, a game about coronavirus was released in the Tencent WeChat messenger. The project was developed by competitors — a subsidiary studio of ByteDance — and funded by the Chinese authorities.
Money February 20, 2020

Netmarble’s annual revenue rose to $1.87 billion, but profit fell by a third

Netmarble reported for October-December 2019 and for the whole year. Its annual profit has fallen markedly— including due to a quarterly loss of $ 5.2 million.
Business February 19, 2020

Embracer Group, through its Koch Media division, acquired the French studio Voxler

Embracer Group‘s second deal of the day. After the news of the acquisition of Saber Interactive, it became known that the Swedish gaming conglomerate today also agreed to purchase Voxler Studio, which develops karaoke for consoles.
Industry February 19, 2020

Steam presented the best novelties of January

Steam has published the top 20 best new products in January. And also — the top five most popular freeplay games for the same month.
Development February 19, 2020

Google Play may allow you to run games before they are finally downloaded to the device

Distributions of mobile games are becoming more and more. Some blockbusters are several gigabytes in size. Presumably, Google plans to make it possible to play the novelty without waiting for all the files to be downloaded.
Industry February 19, 2020

HQ Trivia has been resurrected. The companies found a new buyer and canceled its closure

The closure of HQ Trivia turned out to be premature. The company quickly found a new buyer after declaring bankruptcy.
Business February 19, 2020

THQ Nordic tested the demand for a Gothic remake and announced plans to launch the game into production

In December, THQ Nordic conducted an unusual experiment for the desktop games market. To find out how great the audience’s interest in the Gothic remake is, she released a prototype on Steam. After that, the company asked gamers how much they liked the game. As a result of the experiment, THQ Nordic decided to launch the game into production.
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