Neural networks

Skywaylab created Animart, an AI product for generation, automatic rigging, and character animation

By using a neural network in conjunction with their own extension, the team at Skywaylab Studio was able to reduce their creatives’ production time from 20 to 2 days. Right now, the studio is focused on preparations for releasing its own tool for creating 2D animations to fit its new pipeline. Aleksey Emelyanov, one of Skywaylab’s founders, told us how that’s going to work.
Books

Books: the translation of “Level Up! A guide to creating cool video games.” We publish an excerpt

Bombora Publishing House has sent to print the Russian translation of “Level Up! A guide to creating cool video games.” Published in the West in 2010, the work is now considered one of the main desktop books on game design. Its author is the American developer Scott Rogers, who worked on the Maximo dilogy, the first God of War and Darksiders, as well as many other titles. The translation was prepared by the writer Alexandra…