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Industry September 17, 2013

Pocket Trains will be released on September 26

Very soon, “we will go, we will rush.” The main mobile indie team – NimbleBit – announced that their new game will appear in the App Store next Thursday.
Industry September 17, 2013

RenRen – about Chinese users

The unexpected is near. Chinese users don’t like mobile online games. 
Other September 16, 2013

White Nights 2013: Conduit on Revenue Increase

At the White Nights: Mobile Games Conference, Vice President and head of the QuickLaunch business unit of Conduit, Yaron Moradi, told how to bring users into the game and increase revenue using the lock screen.
Other September 16, 2013

Jolla: Sailfish OS is fully compatible with the Android ecosystem

An unexpected twist. The management of the Finnish company Jolla has solved the problem of the lack of applications for its own system in an interesting way. They just made Sailfish compatible with Google’s OS.
Other September 16, 2013

The Russian tablet market grew by 155 over the summer%

Hot tablet summer. Euroset reported: in July-August 2013, tablet sales in Russia increased by 155% compared to the same period last year. 
Other September 16, 2013

Candy Crush Saga appeared on Kakao Talk

Expansion to the east. The British company King has launched its mega-popular title Candy Crush Saga on the Kakao Talk platform in South Korea.
Other September 16, 2013

The main thing for the week (09.09 – 13.09)

How important are user ratings, what trends are observed in the Russian mobile device market, how much money top developers earn on the App Store in the USA – the answers to this and many other questions are in our traditional digest for the past week. 
Other September 16, 2013

Tetris Monsters has won 1.2 million users in 18 days

Electronic Arts is trying to conquer the Japanese market with the help of role-playing tetris, looking back at the experience of GungHo. 
Other September 13, 2013

MediaBrix: the most effective advertising is in mobile games

The numbers decide. MediaBrix has published a study of the mobile and social gaming markets. It contains a comparison of CTR for social and mobile games, a detailed analysis of the American online advertising market, and much more. 
Other September 13, 2013

All about icons and a little bit about fonts for iOS 7

New axis, new icons. The first information appeared on the web about what exactly designers should pay attention to when developing icons for iOS 7.
Other September 13, 2013

Vungle and Kamcord have announced a partnership

It’s more fun together. Companies engaged in video advertising of mobile applications have launched a joint program. 
Industry September 13, 2013

How to make a picture of game downloads?

Nicholas Lovell, founder of the Gamesbrief blog, thought about how the number of downloads of a free game will increase within a year after launch. To answer this question, it is necessary to understand when the title will begin to generate income.
Other September 13, 2013

iOS Top Leaders bring Developers $17 million a year

In July, Distimo published statistics of top iOS apps. Based on these figures, the authors of Gamesbrief calculated how much cash applications earn per year.
Industry September 12, 2013

Assassin’s Creed Pirates Announced

Not a day without an announcement. Ubisoft announced the imminent release of Assassin’s Creed Pirates. The novelty will be released on mobile devices and tablets this fall.
Other September 12, 2013

The Final Fantasy frituplein has been announced: UPDATE

The Japanese company Square Enix is preparing to release the Final Fantasy Agito freeplay on mobile devices. 
Industry September 12, 2013

Children are playing more and more on mobile gadgets: UPDATE

In two years, the average weekly playing time on mobile devices in children has increased by two hours, NPD experts said in their latest study.
Other September 12, 2013

Came out Where’s My Water? 2

Today, the second part of Disney’s main mobile hit – Where’s My Water? – appeared in the App Store. 
Other September 12, 2013

EA Promotes Toyota Corolla with Tetris Blitz

Electronic Arts has started promoting the eleventh-generation Toyota Corolla in the free version of the Tetris Blitz mobile game.
Industry September 12, 2013

Gameloft sales rose by 15%

In the first half of 2013, Gameloft’s sales increased by 15% compared to the same period last year. The growth driver was games for smartphones and tablets. Their income increased by 45%. But the company’s net profit has been declining for the third year in a row.
Other September 11, 2013

Perfect World will publish hardcore mobile games

One of the largest Chinese publishers of MMO games yesterday announced the beginning of its expansion into the mobile market.
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