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Industry January 13, 2014

The number of downloads from iPhone in the States is no longer growing

The start of the Christmas season seriously raised the cost of a loyal user, but almost did not affect the number of daily downloads in the United States, Fiksu said.
Industry January 10, 2014

Fiksu has offered a mobile retargeting tool

According to eMarketer, 55% of marketers consider retargeting as one of the most effective types of targeted advertising. Fiksu has proposed using this mechanism as a service for mobile developers.
Industry January 10, 2014

iPad 2 is still the most used “apple” tablet

On the Fiksu website there are very interesting graphs with which you can compare the popularity of “apple” devices with each other. 
Industry January 10, 2014

The Supreme Court of Germany banned the advertising of virtual items

Not exactly mobile news. The German developer and publisher Gameforge is forced to withdraw certain formulations from advertising the virtual content of its title Runes of Magic.
Industry January 10, 2014

Adult Swim has returned to a paid distribution model

In 2013, the company had no paid releases. In this – everything is somewhat different. Just yesterday, Castle Doombad was released on the App Store. It has a price tag of $2.99. Why is Adult Swim no longer “about free-to-play”?
results for 2013 January 10, 2014

Summing up 2013: interview with Crystal Clear Soft

We continue (and in the new year), together with our industry colleagues, to summarize the results of 2013. This article contains an interview with Crystal Clear Soft.
Industry January 9, 2014

Alibaba wants to distribute mobile games

Alibaba has announced the development of its own mobile gaming platform. The new service will compete with WeChat.
Industry January 9, 2014

The Witcher Adventure Game board Game will be released on iPad

CD Project RED and Fantasy Flight Games will release a board game based on the Witcher universe. An iPad port is also planned.
Development January 9, 2014

Mechanics of midcore games: Part 4

In November, we started publishing a series of translations of articles by Mikhail Katkoff, product director at Scopely, about the mechanics of midcore games. Today is the fourth part dedicated to monetization.
Industry January 9, 2014

App Store earned $10 billion in 2013

The other day, Apple announced that users of “Apple” mobile devices spent more than $10 billion on App Store applications last year.
Industry January 8, 2014

Quiz RPG has 17 million users in Japan

By the beginning of the year, the hit from Colopl had “conquered” 13% of the population of the Japanese archipelago.
Industry January 7, 2014

Farm Heroes Saga has appeared in the Apple App Store and Google Play

The success of the Farm Heroes Saga title on Facebook prompted King to port it to iOS and Android. Now users can enjoy another “royal game” on mobile devices.
Other January 6, 2014

Fantastic Runner: Run for Team is a colorful runner with the simplest controls

Industry January 3, 2014

Another co-founder will leave PopCap

CEO Dave Roberts and chief game designer Jason Kapalka are leaving the Plants vs. Zombies studio.
Industry January 2, 2014

GPC underestimated the Chinese mobile market by $300 million

Official data provided by GPC and 17173.com , show that the total revenue of the Chinese gaming market in 2013 amounted to $13.7 billion. Of these, $1.9 billion (about 14%) brought mobile games.
Other December 31, 2013

The best mobile games of 2013

There are a couple of hours left until 2014, and we, in turn, present our version of the best projects of the outgoing year.
Other December 30, 2013

Funds from SMS voting in the TV project of the First channel “Golos” are transferred to charity

Other December 30, 2013

Funds from SMS voting in the TV project of the First channel “Golos” are transferred to charity

Other December 30, 2013

Funds from SMS voting in the TV project of the First channel “Voice” are transferred to charity

Other December 30, 2013

Cross-cutting trends 2013 – 2014

About the main trends in the mobile games industry of the outgoing year and what to expect in the near future – in our New Year’s Eve “program” material.  
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