Marketing March 24, 2016 Promotion in Asia: what you need to know about the markets of South Korea, Japan and China What to keep in mind when promoting games in China, Korea and Japan, — App2Top.ru Egor Karpov, a consultant for the promotion of mobile applications, told us.
Industry March 11, 2016 Interview with Gamanoid about Navy Field The Russian gaming TV channel Gamanoid has become a mobile publisher, releasing a simulator of naval battles Navy Field on Google Play. We talked with the general director of the TV channel Anna Sharonova about the project and why the media becomes a publisher.
Marketing January 19, 2016 How and for how much to promote the game in South Korea after the release? About how much it costs to work with the community and the press in South Korea, as well as about the popularity of discount coupons on IAP in his new article for App2Top.ru Yulia Nabieva told me.
Marketing December 24, 2015 About the stores and promotion of games in South Korea Especially for App2Top.ru Yulia Nabieva has prepared a material about the main app stores and ways of pre-release promotion in Hanguk.
Marketing December 4, 2015 Fiksu: How much does it cost to get into the top 25 App Store? The analytical company Fiksu has studied how much it costs to get into the top 25 free App Store apps in different countries. It turned out that the most “expensive” country is the USA.
Money November 6, 2015 SuperData: the volume of the Japanese gaming market will exceed $ 6 billion By the end of this year, the volume of the Japanese mobile games market will reach $6.2 billion. This means that Japan remains a leading player in the industry. The analytical company SuperData came to such conclusions based on the results of its own research.
Games July 27, 2015 Release of the day: Tap Quest: Gate Keeper Usually, if we are talking about Korean games, then either images of large-scale MMO or no less large-scale battlers immediately flash through my head. But our hero today is far from both the first and the second.
Platforms June 4, 2015 6 tips for starting a game on KakaoTalk The experience of running Shadow Fight 2 on the KakaoTalk platform with App2Top.ru the product manager of Nekki Sergey Sorokin shared.
Money May 12, 2015 Com2us net revenue for the first quarter of 2015 is 2477% more than the same for the previous year The Korean company Com2us continues to “burn”. Its net revenue for the first three months of this year amounted to $24.5 million.
Analytics April 24, 2015 Superdata: the volume of the Asian gaming market in 2015 will reach $20 billion The Asian gaming market will reach the size of $20 billion by the end of 2015, the American analytical company SuperData Research claims in its research.
Industry March 18, 2015 German Royal Revolt 2 has reached the top in the Korean market Karlsruhe company flaregames reported on the success of its tug-of-war game in South Korea. Royal Revolt 2 not only reached the Top 5 Overall in downloads, but also got into the box office Top 30.
Industry March 3, 2015 A Korean studio without a portfolio received an investment of $1.8 million Mobile developer from Korea BiNAREE received investments worth $ 1.8 million. The money came from NCsoft, a company known for its PC titles in the MMORPG genre. This is reported by the Tech in Asia resource.
Money February 12, 2015 Gamevil earned $130.9 million in 2014 Last year was extremely successful for the Korean company. Gamevil’s annual revenues for the first time overcame the psychological mark of $ 100 million, its profit amounted to $20.6 million.
Industry October 30, 2014 App Annie told about the gaming market of South Korea Analysts of “red Ani” continue a series of publications about mobile gaming markets in different countries. Korea is next in line.
Industry September 3, 2014 South Korea has blocked all Facebook games The Korean Game Rating and Administration Committee (Korea’s Game Rating and Administration Committee/GRAC) has closed access to all game titles presented on the Facebook social network to the residents of Hanguk.