Money February 4, 2014 Puzzle & Dragons earned more than $1 billion The first mobile game that officially overcame the bar of one billion dollars earned was a card butler with elements of Match-3 – Puzzle & Dragons.
Industry January 22, 2014 DeNA and Namco Bandai joint Venture closes BNDeNA, formed by DeNA and Namco Bandai in October 2011, will close this March. Cooperation between the two leaders of the Japanese market has not led to great results.
Industry January 16, 2014 The mobile release of Final Fantasy VI took place Square Enix breaks traditions. The company published the sixth part of Final Fantasy on Google Play before the release on the App Store.
Industry December 20, 2013 Nintendo to Release Mobile Games President and Chief Operating Officer of Nintendo of America Reggie Fils-Aime (Reggie Fils-Aime) announced that the company intends to conduct an experiment with mobile devices.
Industry December 19, 2013 Knights & Dragons earns $5 million a month GREE has announced that F2P MMOG Knights & Dragons has made a profit of $5 million in 30 days. It took the project seven months to reach this figure.
Industry December 11, 2013 The volume of the Japanese mobile app market is 10% larger than the American one In terms of revenue from mobile markets, the Country of the Rising Sun has overtaken the United States. This happened thanks to the rapid growth in the number of smartphones and tablets.
Industry December 9, 2013 In Puzzle & Dragons, there is a limit on the amount of money that a user can contribute to the game Japanese GungHo, which earns about $3.75 million a day on Puzzle & Dragons, announced an unusual initiative.
Industry December 6, 2013 King launched the Candy Crush Saga TV commercial in Japan Previously, King had already advertised his hit on American channels. Now the mobile giant is conquering Japanese television.
Industry December 4, 2013 Colopl has collected 40 million downloads in 9 months Japanese publisher Colopl announced that the number of total downloads of the company’s games amounted to 60 million, 40 million of which the company received over the past 9 months.
Other December 3, 2013 Japanese women are looking for love in games Romantic games for girls (otome sim) are growing in popularity in the Land of the Rising Sun, EDGE reports.
Industry December 2, 2013 Monster Hunter 4 will finance mobile development Capcom will spend the proceeds from Monster Hunter 4 to create an internal mobile game development studio.
Industry December 2, 2013 The era of classic butlers has come to an end Butlers in the usual sense have come to an end, according to Japanese market analyst Serkan Toto. JRPGs come in their place.
Industry November 18, 2013 GREE has stopped working on 27 games Financial difficulties forced GREE to stop developing 27 games, most of which were conducted by Japanese studios. Thus, the company lost $53 million.
Industry November 15, 2013 Nintendo invests in Mobile The other day it became known about the purchase by Nintendo of part of the shares of Dwango Co, which distributes mobile content. After the transaction, the value of both companies increased.
Industry November 13, 2013 DeNA has released a game messenger Japanese gaming giant DeNA has launched a messenger that allows gamers to communicate with each other during games distributed within the Mobage platform.
Industry November 8, 2013 Square Enix focuses on mobile development All studios of the Japanese Square Enix will develop mobile and online titles.
Industry November 8, 2013 In three months, LINE earned $60 million from games LINE Corporation shared preliminary financial indicators for the 3rd quarter of the current fiscal year.
Other November 5, 2013 GungHo sales started to fall Along with the slowdown in the popularity of Puzzle & Dragons, GungHo sales began to fall. This does not frighten the Japanese company. She has already brought a new hit to the market.
Industry October 28, 2013 Line plans to enter the stock exchange One of the world’s largest messengers has announced plans to enter the stock market relatively soon.
Interview October 25, 2013 Casual Connect Kiev 2013: interview with DeNA On the last day of Kiev Casual Connect, we caught Mo Yang and Yamamoto Aki from DeNA and asked them about the Japanese market.