Industry September 27, 2019 Sensor Tower: Mario Kart Tour downloads exceeded 20 million on the first day Yesterday, Apptopia estimated Mario Kart Tour downloads for the first day at 10.1 million installs. However, Sensor Tower analysts estimated that there were twice as many installations of the game.
Money September 5, 2019 August became the most profitable month of Pokémon GO in three years In August, Pokémon GO earned $110 million. It was the most profitable month for the title in the last three years.
Industry July 8, 2019 App Store loses in downloads — users download fewer and fewer iOS apps Things are not going well in the Apple digital store. Despite the fact that it still generates more than Google Play, the number of installations made from it is falling.
Money May 17, 2019 Mobile battle royals have earned over $2 billion in two years And in the first place in terms of income — not Fortnite.
Industry May 13, 2019 Sensor Tower shared the top of the most downloaded Russian applications in the world Sensor Tower mobile analytics service published a non-standard top following the results of the first quarter of 2019. It reveals which Russian mobile applications scored the largest number of downloads in the world in January-March. There was a place for games in this top.
Industry April 29, 2019 The Elder Scrolls: Blades’ monthly revenue in the App Store reached $1.5 million Mobile The Elder Scrolls: Blades earned $1.5 million dollars in a month. The game was released in limited access on the App Store.
Money April 18, 2019 Mobile games earned $14.6 billion in the first quarter of 2019 Sensor Tower analysts estimated the revenue of mobile games received in the first quarter of the year. It grew by 12.3% year-on-year and amounted to $14.6 billion.
Industry April 1, 2019 Sensor Tower: User spending on the App Store and Google Play will more than double by 2023 Sensor Tower analysts presented a five-year forecast for user spending and app downloads in the App Store and Google Play. So, the cost of apps in these stores will more than double by 2023.
Industry March 5, 2019 Clash Royale’s revenue has exceeded $2.5 billion in three years The mobile hit from Supercell — Clash Royale — has collected $2.5 billion in the App Store and Google Play by its third anniversary. Every day, players spent an average of $2.3 million on the game.
Money January 9, 2019 Sensor Tower: Supercell’s revenue for 2018 was $1.4 billion Most of the amount came from Clash Royale.
Industry November 22, 2018 How much do top AR games earn? Sensor Tower has published the October top of the most profitable and downloadable AR games on iOS. App2Top found out how much the titles listed in it earn.
Industry August 13, 2018 Google will miss at least $50 million due to the lack of Fortnite in the Play Market Analysts from Sensor Tower have calculated how much Epic Games’ decision not to publish its Fortnite blockbuster in the store can cost Google Play.
Money August 10, 2018 Cubic action about Pokemon earned $8 million in a month The cross-platform action-adventure game with “cubic” graphics Pokémon Quest earned $8 million in the first month after its release. The main revenue came in the first week after the release of the game, then the spending of gamers decreased by an order of magnitude.
Money August 2, 2018 Fire Emblem Heroes earned $400 million for Nintendo The free-play role-playing game Fire Emblem Heroes, earned $400 million in a year and a half since its release. Other Nintendo mobile titles bring many times less.
Industry July 27, 2018 The main mobile games in the second quarter of 2018 Sensor Tower has compiled lists of the most downloaded and profitable games in the App Store and Google Play for the second quarter of 2018. PUBG Mobile has lost the lead in downloads to the hyper-casual arcade Helix Jump.
Industry July 25, 2018 Players began to spend three times more money on PUBG Mobile Season tickets have straightened the position of the mobile version of PlayerUnknown’s Battlegrounds. After their introduction, gamers spend three times more in the game than before, Sensor Tower reported.
Industry July 24, 2018 How much did Clash of Clans actually earn? Clash of Clans was released on iOS six years ago and is the most profitable game in the history of the App Store. However, in assessing exactly how much the game earned, analysts from Sensor Tower and App Annie differ — and by a billion dollars!
Industry July 17, 2018 How much did mobile gamers spend in the first half of 2018? The revenue of mobile games in the App Store and Google Play for the first six months of 2018 amounted to $26.6 billion. This is 19.1% more than in the same period of 2017 last year, analysts at Sensor Tower calculated.
Industry July 16, 2018 Top 10 games with the highest rating in the American App Store Sensor Tower made up the top ten games in the App Store that American users rated the most highly. In the first place was not Angry Birds at all and not even Plants vs. Zombies.
Money July 11, 2018 Clash Royale revenue exceeds $2 billion The Clash Royale strategy, one of the hits of the Finnish Supercell, has already brought its creators $ 2 billion, of which $40 million in the last month.