Industry November 8, 2019 Activision Blizzard lost 15% of revenue in the third quarter It’s time to report for the third quarter to Activision Blizzard publisher. Both financial indicators and the size of the audience continue to decline.
Industry November 8, 2019 ZeptoLab has transferred the development of the Om Nom brand to its new branch Russian ZeptoLab has announced the creation of a new division — ZeptoLab Green. It will develop the Om Nom brand, which includes the popular Cut the Rope series of games.
Industry November 8, 2019 Take-Two’s revenue for July-September reached $858 million Take-Two, as part of a conference call, shared the results for the second fiscal quarter. The publisher’s revenues increased by 74%, including thanks to the launch of new parts of Borderlands and the NBA.
Industry November 7, 2019 Sony has launched a support program for indie developers ahead of the release of the PS5 Sony veteran Shuhei Yoshida has moved to a new position in the company. He has led a new program to support indie developers on PlayStation platforms.
Industry November 7, 2019 Developers of voice games were promised a grant of up to 1 million rubles Just AI has created an investment “Voice Games Support Fund”. The foundation’s grants can reach up to 1 million rubles.
Industry November 7, 2019 Supercell continues to kill its games. Next in line — Rush Wars Supercell will close the Rush Wars project. This PvP strategy didn’t even have time to get out of the soft launch.
Industry November 5, 2019 The State Duma adopted a law that prohibits the sale of devices without Russian software In the first reading, the State Duma of Russia approved amendments to the article “On Consumer Rights Protection”. According to the new version of the article, the sale of computing devices on which Russian programs are not pre-installed will soon be banned in the Russian Federation.
Industry November 1, 2019 The most downloaded game of October on iOS and Google Play was Call of Duty: Mobile Which mobile games turned out to be the most downloaded and profitable by the end of October 2019, — we tell together with DataMagic.
Industry November 1, 2019 Yandex now takes information about games from the RAWG database Cards with descriptions of video games that Yandex generates in its search results are now formed, including with the help of RAWG (more precisely, its Russian—language version – AG.RU ).
Industry October 30, 2019 Unofficially: the authors of the Beholder game left Alawar for Playrix Barnaul studio Stargaze, known for the Beholder series of games, has almost completely left its former owner — Alawar. Now she is one of the internal teams of Playrix.
Industry October 29, 2019 Electronic Arts has officially announced the conclusion of a partnership with Valve Gaming giant Electronic Arts has signed a contract with Valve. According to its terms, EA games will become available to users of the Steam platform.
Industry October 28, 2019 The future of TikTok in the USA is in question. US senators demand to check the service The trade war between China and the United States is gaining momentum. The next victim may be TikTok, one of the most popular mobile apps in America.
Industry October 28, 2019 Research: 1,130 gaming companies are registered in France What the game development market in France looks like today, — the French Video Game Trade Association together with IDATE DigiWorld told in its annual study.
Industry October 25, 2019 Hasbro closes the authors of DragonVale, the mobile company Backflip Studios The Colorado-based Backflip Studios, founded in 2009, will be closed. Hasbro Corporation, which owns it, decided so.
Industry October 25, 2019 Fortnite’s Android installer is now called Epic Games Epic Games has started implementing a plan to launch its own Android store. The company has changed the name of the Android application with which Fortnite is installed.
Industry October 24, 2019 Neogames has published a study of the Asian video game market What the gaming markets of China, Japan and South Korea look like today, — the Finnish gaming organization Neogames told.
Industry October 23, 2019 GameGroove Capital Fund opened in Kiev to support developers from the CIS Yesterday, October 22, GameGroove Capital fund was presented in Kiev. He will invest in gaming startups in the CIS. The total amount of investments will reach $6 million per year.
Industry October 23, 2019 Tencent has consolidated its control over Supercell It turns out that until October 21, Tencent did not formally own the consortium that had previously acquired Supercell. Now the situation has changed.
Industry October 23, 2019 Empires & Puzzles revenue reached $507 million in two years Mobile Empires & Puzzles has earned half a billion dollars in two years. Its installations for the same time amounted to 41 million. Most of them fell on Russia.
Industry October 23, 2019 Gameloft helped the telecom operator to create a gaming subscription service Mobile operators are now launching their gaming subscription services as well. The creation of such a platform was announced by the Italian provider TIM. His partner in the project is Gameloft.