Conferences July 17, 2015 White Nights 2015: Twitter Report We continue to post video reports from White Nights 2015. Next up is a speech by Ross Sheil, the head of the mobile direction at EMEA on Twitter. At the conference, Ross talked about advertising on Twitter.
Conferences July 17, 2015 White Nights 2015: Playkot Report We continue to post video reports from White Nights 2015. Next up is the performance of Yulia Musienko, a game designer at Playkot. At the conference, she spoke about the segmentation of the players’ bank by comfortable payment.
Conferences July 17, 2015 White Nights 2015: round table “About the mobile gaming business frankly” We continue to post videos of reports from White Nights 2015. The next round table is “About the mobile gaming business frankly” with the participation of Game Insight, Creative Mobile, G5 Games, Playrix and Nekki.
Industry July 17, 2015 Marmalade creators open a game studio in Portugal The British company Marmalade, the developer of the cross-platform SDK, will launch a mobile games studio in Lisbon. This is reported by Pocketgamer.biz .
Money July 17, 2015 Investment Guide: six main ways to finance a startup Danielle Deibler, co-founder and CEO of Ignited Artists mobile game studio, shares six ways to find funding for his startup.
Industry July 17, 2015 What happened to the Russian App Store? In Russia, the App Store has “broken”. Of the eight key world releases of this week, only one was included in the domestic selection.
Games July 17, 2015 Angry Birds 2 has supposedly been tested for a long time as part of a “soft launch” The Angry Birds Under Pigstruction game released in March in the Canadian App Store may well turn out to be Angry Birds 2, whose worldwide release is scheduled for July 30.
Industry July 17, 2015 The authors of Crossy Road are looking for alternative ways of monetization Hipster Whale Studio, the creator of Crossy Road, has opened an online store selling gaming products.
Industry July 17, 2015 Who’s Who: Snail Games The other day, the world release of the Taichi Panda role-playing slasher by the Chinese company Snail Games took place. In this regard, we contacted the team and asked them a few questions.
Industry July 17, 2015 Fallout Shelter raised $5.1 million in two weeks The revenue of the Fallout Shelter time manager from Bethesda studio for two weeks amounted to $ 5.1 million. The amount was named by the analytical firm Superdata, having studied the position of the game in the world charts in June.
Conferences July 16, 2015 White Nights 2015: Smaato Report We continue to post video reports from White Nights 2015. Next up is a performance by Mohamed Ben Hiba from SMAATO. At the conference, he told how with the help of his company’s tools it is possible to keep the profit from advertising at a high level.
Conferences July 16, 2015 White Nights 2015: Bee7 Report We continue to post videos of reports from White Nights 2015. Next up is a speech by James Crabb, Sales Director at EMEA at Bee7. At the conference, he talked about increasing retention and increasing monetization in games.
Conferences July 16, 2015 White Nights 2015: AppsFlyer Report We continue to post videos of reports from White Nights 2015. Next up is the performance of Katerina Shapira, the account manager of AppsFlyer. At the conference, she talked about how to increase the level of player retention with the help of analytics.
Development July 16, 2015 Madfinger has published the Shadowgun DeadZone source code in the Unity Asset Store Czech studio Madfinger Games has released Game Master’s Kit, a special edition of the Shadowgun DeadZone multiplayer shooter, allowing users to modify the project at their discretion.
Industry July 16, 2015 Kongregate has launched an incubator for independent developers The daughter of the retailer GameStop announced Launchpad, a program to help indie teams in game design, creating UI and UX, setting up monetization, promotion and analytics.
Marketing July 16, 2015 Supersonic has simplified the placement of motivated video ads The Supersonic mobile advertising network has launched a technology for posting motivated videos.
Games July 16, 2015 Why is Square Enix making a Triple Town clone? The Japanese company Square Enix announced the trial launch of the game Farms & Castles. Its game mechanics repeats the mechanics of Triple Town from Spry Fox.
Industry July 16, 2015 Analytical company GameAnalytics has become a game publisher GameAnalytics, a company specializing in game analytics, announced the launch of the Runway publishing label. The specialization of the new direction of the Copenhagen team is to help independent teams in the “soft launch” of projects.
Money July 16, 2015 Android Games to earn $3.6 billion in China Total revenue from mobile games in China will reach $6.5 billion in 2015. Of these, $3.6 billion will be accounted for by games for Android devices, and $2.3 billion will be accounted for by iOS. This is reported in the Newzoo study.
Industry July 16, 2015 The Kharkiv office of Plarium is being searched On the morning of July 16, in the Kharkiv office of the international company Plarium, employees of the tax police of Ukraine began a search. The check is carried out under the article on tax evasion.