Other July 29, 2013 White Nights 2013: Nordeus on Top Eleven Nikola Cavic, Business Development Director at Nordeus, spoke at the White Nights: Mobile Games Conference about the promotion of the Top Eleven football simulator through emerging markets and alternative stores.
Industry July 29, 2013 Puzzle & Dragons developers have released a new game At the end of last week, GungHo Online, which earns hundreds of millions of dollars a month on the Puzzle & Dragons card battler, announced its second American release.
Industry July 29, 2013 CocoaChina will help Gameloft enter the Chinese market The other day CocoaChina and Gameloft announced the continuation of partnership relations. Within their framework, the Chinese company will localize Dungeon Hunter 4 and Asphalt 8: Airborne for the Celestial market.
Industry July 29, 2013 First Mobile Results of Pet Rescue Saga Pet Rescue Saga, King’s third game on mobile platforms, appeared on the App Store on June 12. It’s time to sum up the preliminary results.
Industry July 29, 2013 Puzzle & Dragons has 17 million users According to GungHo, the number of Puzzle & Dragons users has reached 17 million. Statistics include Japanese App Store, Google Play and Kindle users.
Industry July 29, 2013 More than 1.5 million copies of Sword & Sworcery have been sold Capy Games has published data on the distribution of sales of its cross-platform hit by device types and prices.
Other July 29, 2013 The main thing for the week (22.06 – 28.06) Last week “passed” under the Chinese flag largely thanks to ChinaJoy. Figures about the Chinese market were pouring out of a cornucopia. Plus, it’s time for quarterly reports. EA, Gameloft and Zynga were the first to “speak out”.
Other July 26, 2013 Zynga is Losing Users Despite the stated course for the transition to the mobile market, 70% of Zynga game users still remain online. And their company loses.
Industry July 26, 2013 Games will appear at the Reeperbahn Festival Germany’s largest club festival, the Reeperbahn Festival, which is attended by professionals from the world of music, literature and cinema, announced the appearance of a gaming section.
Other July 26, 2013 White Nights 2013: The battle of “More or less?” On the first day of the White Nights: Mobile Games Conference, a round table from PocketGamer! was held, where it was discussed which team to be better – big or small – when developing mobile games.
Other July 26, 2013 Neil Gaiman makes a game for tablets The author of “American Gods”, “Sandman” and “Stardust” has announced the game series Wayward Manor, which will be available on mobile devices, among others.
Other July 26, 2013 Unreal Engine 4 for mobile devices has been announced At the Siggraph conference, Nvidia demonstrated how the new Epic Games engine – Unreal Engine 4 – works on the latest graphics chip for mobile devices from Nvidia.
Other July 26, 2013 Gameloft earned $144.8 million in six months The French publisher has reported for the past six months: half of the company’s revenue is accounted for by revenue from games for smartphones and tablets.
Other July 25, 2013 Mobilefest will take place in September MDDay announced the seventh Mobilefest conference-festival. According to the already established tradition, the autumn fest will be held in St. Petersburg.
Industry July 25, 2013 Windows Phone developers have not received data about their apps for a month Many developers of Windows Phone apps have not received download statistics for a month now, according to our colleagues from Pocket Gamer.
Industry July 25, 2013 SwapMob will allow players to do business in mobile games Representatives of the SwapMob auction platform announced the launch of the Swap shop service, which will allow players to trade in-game items with other users.
Other July 25, 2013 White Nights 2013: Nevosoft about the Russian gaming market Yulia Lebedeva, Business Development Director at Nevosoft, spoke about the Russian mobile games market at the White Nights: Mobile Games Conference.
Industry July 25, 2013 Starbucks Coffee Shops promote Cyto Ukrainian developers from the Room 8 team reported that their Cyto’s Puzzle Adventure game became the Pick Of the Week of Starbucks coffee shops as part of a joint campaign with Apple.