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Industry

Outsourcing studio Red Kite Games shared its experience in dealing with crunch

Recycling is a serious problem of the gaming industry. According to last year’s research, 60% of video game creators periodically work in crunch mode, spending 60-80 hours a week in the workplace. Some justify this trend, others consider it to be a disease ruining the industry. Simon Iwaniszak, Managing Director of the gaming outsourcing company Red Kite Games, spoke about his experience of protecting employees from overtime.
Money

Monthly revenue of Brawl Stars increased by 616% after softlonch in new regions

The mobile PvP action movie Brawl Stars by Supercell has been in the softlonch for more than a year. It is still unclear whether he will get to the official release or not, but in July, the title’s revenues increased 7 times compared to the previous month and reached $ 1.3 million. The project’s revenue growth coincided with the expansion of the softlonch geography: the game was released in Hong Kong, Malaysia and Singapore.
Industry

The Information: League of Legends is no longer a priority for Tencent

The Information publication told how the relationship between Tencent Corporation and the creators of the popular MOBA League of Legends from the California studio Riot Games, which the Chinese gaming giant has owned since 2011, has been changing in recent years. According to the interlocutors of the publication, Tencent is gradually shifting the focus of development from League of Legends to other projects and studios.