Industry January 16, 2014 Agawi has turned banner ads into demos Agawi has introduced the AppGlimpse streaming service, which transforms mobile advertising into trial versions of games.
Industry January 16, 2014 Difficult times have come for Ouya Today it became known about two difficult events for a startup at once: its vice president for product development left Ouya, and the company that created games for the platform closed.
Other January 16, 2014 Mobile Present – Console Future How much does it cost to develop a console game, why they don’t pay off, and also once again about why free-to-play (whether we want it or not) is the future, in our material.
Industry January 16, 2014 The mobile release of Final Fantasy VI took place Square Enix breaks traditions. The company published the sixth part of Final Fantasy on Google Play before the release on the App Store.
Other January 16, 2014 Infographics: US gaming market results for 2013 from SuperData According to the results of last year, digital sales of games in the United States went twice ahead of retail, according to SuperData.
Industry January 16, 2014 A clone of Clash of Clans based on Attack on Titan is in development Counting clones of Clash of Clans is pointless now. They come out on mobile markets almost every day. However, it makes sense to take a closer look at some of them.