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Industry January 20, 2015

Are publishers coming back into fashion?

The death of retail, the ease of releasing games on the shelves of the App Store and Google Play, the monopolization of digital PC retail by Steam, the cheapening of development tools, the popularization of free-to-play – all this raised the indie movement a few years ago and, in fact, killed the publishing model. But it is quite possible that very soon we will witness its return to the market. 
Industry January 20, 2015

The creators of Ruzzle invest money in a British game studio

Swedes from MAG Interactive invested money in the mobile game studio Delinquent from England. The exact amount was not disclosed.
Marketing January 20, 2015

Everyplay: men 35-44 years old are the most paying gaming audience

Everyplay shared an infographic in which she revealed who pays in mobile games and how. We offer the Russian version of the study.
Games January 19, 2015

Releases of the day — Monday (19.01.2015)

There are two projects in the collection for Monday: Dragon Knights and Ambition of the Slimes.
Games January 19, 2015

Dungeon Hunter 5 is expected to be released

Preparing for the release of Dungeon Hunter 5 from Gameloft.
Other January 19, 2015

Sid Meyer makes a space launch strategy for iPad

Firaxis studio together with 2K announced the space turn-based strategy Sid Meier’s Starships, created under the influence of Civilization: Beyond Earth. 
Games January 19, 2015

The Ultimate General: Gettysburg game will be released on iPad

Preparing for the release of Ultimate General: Gettysburg on iPad from Game Labs studio. 
Marketing January 19, 2015

Interactive advertising from mNectar allows you to play the game before buying

Interactive advertising from mNectar allows the user to play a mobile game directly in the ad itself.  
Platforms January 19, 2015

“The Expendables” – a new game for VKontakte

Within the framework of the mobile gaming platform of the VKontakte social network, a new game has been released – “The Expendables” (aka Pocket Troops) from the Minsk studio Heyworks.
Industry January 19, 2015

Infographics: The History of Unity

We accidentally came across a curious, though not very recent infographic (the last event was Helgason’s departure from the post of CEO) dedicated to the history of Unity.
Digests January 19, 2015

The main thing for the week (12.01.2015 – 18.01.2015)

Last week we released a huge analysis of Kim Kardashian: Hollywood; detailed material on how much you can earn on Windows Phone; a list of all gaming conferences this month and much, much more.
Industry January 16, 2015

Peter Molineux: Mobile games don’t connect people

Development January 16, 2015

An open beta test of the Unity Analytics analytical system has been launched

Unity has announced the start of open beta testing of its own analytical system Unity Analytics.
Games January 16, 2015

Releases of the day — Friday (16.01.2015)

Today we have three projects in the selection that I will definitely be able to entertain you on the upcoming weekend: The Horus Heresy: Drop Assault, Gemcrafter and Airship Bakery.
Marketing January 16, 2015

With the help of App Annie, you can now monitor the DAU of competitors

App Annie a couple of days ago introduced the Usage Intelligence tool, which allows you to track competitors in applications: the number of active users; the average number of sessions per user; the average session time; the total number of sessions and the total time spent in the application.
Industry January 16, 2015

Chinese users consider mobile games a waste of time

Chinese users believe that the gaming industry has no cultural value, and the games themselves have been recognized as a waste of time,” Karvin Sun, a developer from China, shared on his blog.
Industry January 16, 2015

The situation with the promotion of children’s brands 30 years ago and today

On GamesIndustry.biz there was a small material The right way to monetize kids?, in which the president of the animation studio Nerd Corps Ken Faier (Ken Faier) told, among other things, what is the fundamental difference between the entertainment market for children 30 years ago and now. Briefly about this difference – in our note.
Industry January 16, 2015

The authors of Might & Magic Clash of Heroes have launched their own game engine

Tag Games studio from Scotland presented the original ChilliSource engine at Pocket Gamer Connects London 2015.
Industry January 16, 2015

Infographics: SimCity BuildIt downloads totaled 15.5 million in three weeks

Electronic Arts boasted of downloads of its latest SimCity BuildIt time manager: in the first weeks after the release, the game not only got into the Top 5 free games in 100 countries, but also reached the mark of 15.5 million downloads. 
Industry January 16, 2015

Infographic: Monument Valley earned $5.8 million

The authors of Monument Valley published an infographic in which they told how much they spent on the development of the game and how much they earned on it. There were some curious figures. 
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