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Management January 28, 2015

Interaction between the manager and the designer: terms of reference and feedback

At the recent DevNight Dnepr, the producer of the Dnepropetrovsk studio Murka Alexander Shtachenko clearly told how to set technical tasks when developing game projects. For App2Top.ru Alexander prepared a short text version of the speech.
Marketing January 28, 2015

Gunhouse authors have launched a service for creating press whales

Necrosoft Games studio has launched a free service for creating press whales.
Games January 27, 2015

Game releases: Tuesday (01/27/2015)

It’s Tuesday evening in the yard, and we have three projects in our collection: “The Mushroom War: Cosmos”, iTrousers and Rider 2: Draw on Canvas.
Industry January 27, 2015

Seriously: instant success in the gaming industry is impossible

What should a small indie company do if it wants to stand on a par with the giants of the industry? Recruit a good team, be patient, and do not reduce the quality,” says Andrew Stalbow, CEO of Seriously.
Industry January 27, 2015

Happy Labs: the main thing is to get out on time

The Singapore studio gained 10 million downloads and a DAU of 100 thousand per year due to the fact that it did not follow market trends.
Platforms January 27, 2015

64 tips for Facebook promotion

Resource SocialMediaOnlineClasses.com I have released a large infographic dedicated to how to promote my product on the Facebook social network this year.
Platforms January 27, 2015

Apple will close the independent version of TestFlight

Apple has announced the closure of the independent version of the mobile app testing service TestFlight. The company integrates it with iTunes Connect for developers. Website TestFilghtApp.com it will be unavailable from February 26, – Apple has notified users of the service in writing.
Games January 26, 2015

Game releases: Monday (01/26/2015)

Today our selection is sparse – Hammy Go Round and Crevice Hero. 
Marketing January 26, 2015

App Annie: Gaming index for December

As it traditionally happens at the end of the month, App Annie analysts summed up the results of the mobile games market of the previous month. We have an analysis of the report in Russian.
Marketing January 26, 2015

The German marketing agency will put the TV advertising of the games on stream

The German marketing agency Quaid Media offers mobile developers to advertise projects using television.
Industry January 26, 2015

AYA games: there is a dream – to make games so popular that they have a minimum of advertising

The authors of The Tower and Skyward, Artem Merenfeld and Yaroslav Rudakov, told us about the work on minimalistic games, cooperation with Ketchapp and what you can count on at the same time.
Digests January 26, 2015

The main thing for the week (19.01.2015)

How to develop games in the match-3 genre correctly, why publishers are coming back into fashion, what can go wrong when working on a game – about this and much more in our digest for last week.
Industry January 26, 2015

Rovio will release a series of books for teenagers

Rovio Entertainmen has announced the release of a series of books Storm Sisters for teenagers.
Conferences January 24, 2015

Broadcast from DevNight Dnepr

On Saturday, it was possible to watch a live broadcast from Dnepropetrovsk DevNight on our website. Actually, we have re-uploaded the publication today so that we can also now see how it was.
Industry January 23, 2015

The SDK from Fortumo will allow you to perform IAP without a network connection

Billing provider Fortumo is launching a new development kit that allows you to make purchases inside an app or game without an Internet connection.
Industry January 23, 2015

Microsoft unveiled the Top 14 Best Windows Phone apps of 2014

Of the 14 best WP applications of 2014 (according to Microsoft), ten are games. 
Industry January 23, 2015

ZeptoLab becomes a publisher

As part of the King of Thieves announcement, ZeptoLab announced its publishing ambitions.
Marketing January 23, 2015

Opinion: video advertising in games should not be abused

Video advertising in games should be used dosed,” warns Nick Hatter, creator of the giftgaming marketing platform, in his blog.
Games January 23, 2015

ZeptoLab has announced a platformer with PvP and a maze constructor

The authors of Cut the Rope announced work on a new project – King of Thieves. The novelty is announced as a “multiplayer project for iOS with platformer elements and tower defense”.
Marketing January 23, 2015

Numbers and graphs? Pictures are better!

The vice president of Appsee believes that the developers of mobile applications will be better able to draw any conclusions about the behavior of users – heat maps. 
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