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Development March 26, 2015

Mobile game design: characteristics, skill and luck

The main task of the game designer is to make the user understand what influences his success / failure in the project, – Adam Telfer believes. We invite you to get acquainted with his article on this topic.
Games March 25, 2015

Releases of the day — Wednesday (03/25/2015)

A quiet Wednesday evening is a great time to get acquainted with a couple of mobile novelties.
Industry March 25, 2015

King changed the work with boosters in Candy Crush Saga

The “candy” giant has tightened monetization in its main hit, making a number of adjustments to work with boosts.
Industry March 25, 2015

YouTube is going to restart its streaming service

YouTube has plans to overhaul its own streaming platform. It is planned that it will be focused on players. They want to restart during the upcoming E3.According to the western resource The Daily Dot, the target audience of the updated site will be not only those who stream games for real-time entertainment, but also professional gamers (and Google is already ready to hunt broadcasters from the eStorts sector).
Games March 25, 2015

Mr. Jump from the independent studio 1Button collected 6 million downloads in 6 days

The minimalistic runner, created and published by an independent team consisting of only three people, once again proved that mobile device users love easy-to-learn, but difficult-to-play games.
Industry March 25, 2015

Blizzard accused of copying Lilith Games

The authors of S tarcraft and Diablo sued the Chinese mobile company Lilith Games, accusing it of borrowing characters and setting from World of Warcarft. The piquancy of the situation lies in the fact that Lilith Games sued uCool, which cloned (and possibly borrowed the source code) Soul Clash during the development of Heroes Charge.
Development March 25, 2015

How and why did the developers of the Auro puzzle change the tutorial?

The authors of the Auro tactical puzzle from the Dinofarm Games studio shared on their blog the story of how they changed the training mode in their game. A little below is the version of the material in Russian.
Games March 25, 2015

Releases of the day – Tuesday (03/24/2015)

On the night from Tuesday to Wednesday we offer you to watch two projects: Catch the fox and Dungeon Hero RPG.
Money March 24, 2015

Supercell’s revenue for 2014 amounted to $1.7 billion

Supercell has released its financial report for 2014. According to him, the company’s revenue for 2014 tripled compared to the previous year and amounted to $ 1.7 billion.
Money March 24, 2015

Disney Tsum Tsum raised $300 million

Since its launch in July 2014, the Disney Tsum Tsum game has brought its creators $300 million.
Industry March 24, 2015

The creators of Heroes Charge were accused of theft

Shanghai studio Lilith Games accuses the creators of Heroes Charge, uCool studio, of violating intellectual rights.
Money March 24, 2015

The alliance of Nintendo and DeNA increased the value of the companies by $ 6 billion

Recently, Japanese companies Nintendo and DeNA announced the beginning of cooperation. Investors reacted to the news instantly: the value of the shares of both companies increased significantly.
Industry March 24, 2015

In 2014, i-Free earned $16 million on games

Some time ago, the i-Free group of companies announced in its results for last year that in 2014 its sales volume decreased by 48%, and net revenue by 29%. We asked Kirill Petrov, one of the founders of the group, how its problems affected the i-Free gaming business.
Games March 23, 2015

Releases of the day – Monday (03/23/2015)

Congratulations to everyone on the start of the working week and we advise you to feel free to download new items from our selection – they are good: Stan Lee’s Hero Command and Clicker Age.
Games March 23, 2015

Koreans from NetMarble have taken up a mobile RPG by Marvel

In Australia, a trial launch of an iOS game based on the Marvel universe took place. The title in the RPG genre from the Korean company NetMarble is called Marvel Future Fight.
Games March 23, 2015

The horror game Dark Echo has become the app of the week on iOS

Once a week, Apple selects the best game in the App Store. It becomes free for the next seven days. This time, Dark Echo, a horror puzzle game from the Canadian studio RAC7 Games, has been announced as such a game.
Conferences March 23, 2015

Gaming Conferences — April 2015

We bring to your attention a list of the most important April events dedicated to the gaming industry.
Digests March 23, 2015

The main thing for the week (16.03.2015 – 20.03.2015)

How much the Russian version of the mobile “Siberia” earned in a month, what books a game developer needs to read, how the Proto Raider platformer was developed – all this and much more in our traditional selection of the most popular materials of the previous week.
Industry March 23, 2015

Mail.Ru Group: Kazan will teach game developers

Mail.Ru Group together with ITIS KFU will train specialists in the field of game development.
Industry March 23, 2015

Unreal Engine 4 today

The latest GDC brought at least two big surprises for game developers. Firstly, Unreal Engine 4 lost its subscription. Secondly, the monetization of Unity was seriously changed, which minimized the limitations in the free version.
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