The “candy” giant has tightened monetization in its main hit, making a number of adjustments to work with boosts.

King изменила работы с бустами в Candy Crush Saga

Photo: crustabakes.wordpress.comAccording to TouchaArcade, if earlier the player could choose one or another boost, enter the level and calmly exit it, if it seemed impassable, while maintaining the boost, now everything has become a little more complicated.

Firstly, boosters can now be selected only inside the level.

Secondly, a move is spent on their use. Thirdly, even by choosing (but, as we understood, not activating) a boost, if you want to leave the level before defeat, you will still lose it. I wonder how this practice will affect monetization?

What do you think?A source:

 http://toucharcade.com

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