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News February 3

Nintendo Report: Revenue Doubled, Switch 2 Sales Surpass 17 Million Units

Nintendo has announced its results for the first nine months of fiscal 2026 — that is, for the period from April 1 to December 31, 2025. The company reported that Switch 2 sales continued to gain momentum, and as a result, the company’s revenues increased.
News February 3

The visual novel Slay the Princess has sold over a million copies

It took her just under two and a half years: Slay the Princess was released on October 23, 2023.
WN Academy February 2

5 Reasons Why Gaming Studios Are Investing in Team Training as the World Goes Crazy Over AI and Neural Networks

Despite the increasing popularity of AI and the hopes and fears associated with it, investments in training specialists continue. Magdalena Stryevski, the COO, and Elena Ryakkonen, a manager at WN Media Group, explained why this is happening in their column for App2Top.
News February 2

In 2025, Russians spent more frequently on games, but the average purchase amount decreased — “YooKassa”

The specialists at the service “YuKassa” reported this in a recent study.
Results for 2025 February 2

List of all companies and experts who participated in the 2025 year-end review

Final publication summarizing the results. All 80 outcomes released are listed together.
News February 2

The initial sales of the climbing simulator Cairn have exceeded 200,000 copies

The game reached this milestone in just three days.
News February 2

In Turkey, there has been a proposal to tighten control over Steam and Epic Games Store

The Ministry of Family and Social Services of Turkey has prepared a draft law, which, if passed, would impose stricter regulations on the operation of Steam, Epic Games Store, and other game stores in the country.
News February 2

Weekend Highlights (January 31 — February 1)

Gaming company stocks fell following news of Project Genie, the head of Ashes of Creation’s development studio resigned in protest against the board’s actions, and the Epstein files mentioned a former GTA producer — here are the main events in the gaming industry over the past weekend. (UPDATED).
Results for 2025 January 30

“Lawyers are now involved in game development from the conceptual stage to avoid issues with AI content and sanctions-related restrictions,” Artem Khandriko from Revera on the outcomes of 2025

In this interview, we wrap up our discussions with top managers and gaming industry experts (and related fields) to summarize the results of 2025. The final material is a conversation with Artyom Khandriko, an associate partner and head of the IT/IP practice at REVERA.
Premium Analytics January 30

In 2025, the top 20 Swedish games made over $1.4 billion: examining the rise of the local game development industry

In 2025, four out of the top 10 highest-grossing releases on Steam were developed by Swedish teams, and 15 local games each earned over a million dollars. Today, we will analyze the results of major hits originating from Sweden and track the main trends.
Results for 2025 January 30

“Ranked in the top 25 best turn-based RPGs,” — Alexey Belyakov from Synthetic Domain on the results of 2025

We wrap up the year with representatives from gaming companies. Next up, we have an interview with the CEO of the development studio Synthetic Domain, Alexey Belyakov.
Results for 2025 January 30

“If you haven’t shut down, that’s already a sign of success,” — Alexander Shursha from SunStrike on the results of 2025

We continue to summarize the past year with representatives from gaming and related companies. Next up is a conversation with the head of the outsourcing studio SunStrike Studios, Alexander Shursha.
Results for 2025 January 30

“Cash Cleaner Simulator became our first mini-hit,” said Andrey Podoprigora from Forklift Interactive on the results of 2025

February is almost here, but we continue to wrap up 2025 with gaming market experts. Next up is an interview with Andrey Podoprigora, co-founder and CEO of the publishing company Forklift Interactive.
News January 30

Mamboo Entertainment’s all-time revenue has exceeded $55 million

The mobile publisher managed to reach this milestone in six years: Mamboo Entertainment was founded in 2020.
News January 30

GDC: More and more developers view generative AI as harmful to the gaming industry

The organizers of the Game Developers Conference (GDC) have published the results of their traditional developer survey: this time, 2,300 participants took part. We’ve selected some interesting highlights from the report.
News January 30

“Quarantine Zone: The Last Check” sold 757,000 copies in two weeks, according to analytics

Such data was shared by analysts from VG Insights on LinkedIn.
News January 30

Moscow deputies have proposed introducing mandatory age labeling for online video games

Officials aim to use this to protect children and young people from “destructive content” online.
Results for 2025 January 29

“We have significantly strengthened our position in the Amazon Appstore,” said Arthur Beresnev from Mamboo about the results of 2025

Continuing our review of the year 2025 with gaming (or gaming industry-related) teams and experts up next — an interview with Artur Bereznev, CEO of Mamboo Entertainment.
Results for 2025 January 29

“Inna Gosteva from Digital Vortex on the results of 2025: ‘Today, TikTok and Reels algorithms often influence sales more than traditional reviews'”

We continue to wrap up the year 2025 alongside gaming teams. Up next is an interview with Inna Gosteva, CBDO of Digital Vortex Entertainment.
News January 29

NetEase has laid off some employees in Montreal

Another Western studio of NetEase has been affected by the Chinese company’s decision to reduce its presence outside of Asia. This time, it concerns NetEase Games Montréal.
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