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News November 12

The creators of Stellar Blade more than doubled their quarterly profit

The South Korean studio Shift Up has published its financial report for the third quarter of 2025, which spanned from July to September. Compared to 2024, all its key metrics have increased.
News November 11

Kingdom Come: Deliverance II returned to Steam’s top 10 chart thanks to a free weekend

Let’s talk about the situation in the chart of the highest-grossing products on Steam for the week from November 4 to November 11.
Industry November 11

Brand Collaborations: Why Businesses are Massively Venturing into Game Development

Kirill Mukhanov, co-founder of the gaming studio BlackHub Games, in a recent interview with RBC, highlighted the key reasons for the growing interest of brands in gaming collaborations and shared a successful case study. In an article for App2Top based on the interview, he elaborated in detail on what drives this trend and how to maximize its benefits.
News November 11

The US court is currently not satisfied with the settlement agreement between Google and Epic Games

Last week, Google and Epic Games submitted their proposed settlement to the California court. However, they were unable to secure a swift approval of the deal, as the presiding judge, James Donato, expressed doubts about its merits.
News November 11

ARC Raiders demonstrated the best release sales in Nexon’s history

Since its release on October 30, the shooter has sold 4 million copies, according to Nexon’s financial report for the third quarter of 2025.
News November 11

Sales of Ghost of Yōtei reached 3.3 million copies

This was reported by Sony as part of their latest financial report.
News November 11

Sony wrote off $204 million due to the impairment of Bungie’s assets and other details from the company’s quarterly report

On September 30, Sony concluded the second quarter of fiscal year 2025, releasing a report of the results. Below are the main indicators from the company’s gaming division, which suggest that Bungie is facing some difficulties.
News November 10

The budget for 80% of games released on Steam since 2022 does not exceed one million dollars — analytics

Developers rarely publicly disclose the budget for their games. The lack of official data prompted the analytical portal HushCrasher to try to estimate the cost of creating games distributed on Steam.
News November 10

The third stage of the Web Shop Arena competition has concluded. The recent broadcast is now available to watch

Last Friday marked the fourth episode of the show Web Shop Arena. As a reminder, this show features mobile game developers competing for a prize pool of $85,000.
News November 10

In Indonesia, a ban on several online games will be considered. PUBG is under threat

President of Indonesia Prabowo Subianto has instructed the cabinet to consider blocking certain online games in the country. This was reported by State Secretary Prasetyo Hadi during an interview with journalists.
Industry November 10

Weekend Highlights (November 8-9)

Misery was removed from sale on Steam following a DMCA complaint from the creators of S.T.A.L.K.E.R.*, Rospotrebsoyuz decided to investigate Homescapes and Royal Match for manipulative mechanics, NetEase closed Jackalyptic Games — these are the main events in the gaming industry from the past weekend.
News November 7

Swedish analysts have estimated the production budget of Bloodlines 2 at $62.8 million

The development of Vampire: The Masquerade — Bloodlines 2 cost 600 million Swedish kronor (62.8 million USD), according to estimates by analysts from the Swedish bank Swedbank. This does not include marketing expenses, which would increase the budget.
Premium Industry November 7

How much could Coffee Stain be worth after going public: analyzing the Swedish publisher’s business and strategy

Coffee Stain will soon become a publicly traded company, spinning off from Embracer Group. This provides an excellent opportunity to take an in-depth look at its business, which, spoiler alert, showcases remarkable efficiency and resilience. In particular, we will examine the publisher’s finances and estimate its potential market value.
News November 7

“Buka” and “4Game” have become part of the Russian Video Game Industry association — previously, they were part of other associations

The Organization for the Development of the Video Game Industry (ODVGI) has announced new additions to its ranks.
News November 7

Square Enix will lay off some employees from its Western studios and shift 70% of game testing tasks to AI

The Japanese company announced such plans during a presentation dedicated to its medium-term business strategy.
News November 7

Revenue increased by nearly a third, the release of GTA VI has been delayed again — key points from the Take-Two report

GTA VI is ultimately not releasing on May 26, 2026, as stated in the latest financial report from Take-Two Interactive. The company, along with its subsidiary studio Rockstar Games, has decided the game needs more time for polish, postponing the release by six months — it is now scheduled for November 19, 2026.
News November 6

Revenge of the Savage Planet is not bringing money to its creators yet. Partly because of Game Pass

Alex Hutchinson, co-founder of the Raccoon Logic studio, is disappointed with the revenue from the action-adventure game Revenge of the Savage Planet. In an interview with FRVR, he stated that although the game attracted over a million people, from a financial standpoint, it did not perform well.
Conferences November 6

The Xiaomi & Mobisharks Connect will take place on November 20 in Cyprus with the support of WN Media Group

The Chinese corporation Xiaomi and the mobile marketing agency Mobisharks have announced a joint event for gaming companies— Xiaomi & Mobisharks Connect. It will take place in Limassol in two weeks.
News November 6

Sales of the indie hit Ball X Pit have reached 750,000 copies

This milestone was achieved by the game in less than a month: its release took place on October 15.
News November 6

NetEase to close another studio — Bad Brain Game Studios

NetEase continues to downsize. This time, it has decided to disband Bad Brain Game Studios, a Canadian studio led by former Watch Dogs: Legion lead producer Sean Crooks.
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