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News January 28

The studio behind Dauntless has laid off the “majority” of its employees

Phoenix Labs has announced another wave of layoffs — the fourth since May 2023. This time, the company has decided to part ways with the majority of its staff.
News January 28

Ubisoft has closed its studio in the United Kingdom and laid off nearly 200 people

Ubisoft has announced the closure of its Leamington division. Ubisoft Leamington, originally known as FreeStyleGames, functioned as a support studio in recent years, contributing to the development of Star Wars Outlaws, Skull and Bones, Avatar: Frontiers of Pandora, Far Cry 5, and other games.
News January 27

GamesVoice: “The Russian dubbing of GTA: Vice City took two and a half years and over half a million rubles”

On January 24, the release of a non-commercial Russian dubbing of GTA: Vice City by GamesVoice studio took place. In light of this, the App2Top editorial team interviewed the team about the initial downloads, budget, and why you shouldn’t expect Russian dubbing for RDR 2 and GTA V.
News January 27

Moon Active experienced mass layoffs. Initially, these affected the Lithuanian division, which was previously Melsoft studio

According to news media App2Top, over 20 employees of Moon Active announced their job search on LinkedIn last week.
iGaming January 27

How to properly promote gambling using Google Ads

During the WN iGaming Summit’24, a presentation was held by the Director of Business Development for Google Ads in Europe, Iordanis Papadopoulos. He shared current information on the service’s policy regarding iGaming resources and gambling-related content.
News January 27

Balancy has released an SDK for working with LiveOps in games on Cocos Creator and TypeScript — it is temporarily free

The service Balancy, which simplifies LiveOps for game teams, is expanding the number of supported engines. It has introduced an SDK for games created on the Cocos Creator engine and in the TypeScript language.
News January 27

“Speculations that the new bill is needed for blocking are unfounded,” said a member of the Duma working group on video games

Alexander Zhuravlev is the managing partner of the law firm “EBR” and a member of the working group at the Russian Ministry of Digital Development for video games. He spoke to the newspaper “Kommersant” about the nuances of the bill that regulates the gaming industry in Russia. Below are the key points from the interview.
News January 27

Weekend Highlights (January 25-26)

Xbox will continue to release its games on competitor platforms, Cooking Simulator and Underdose developers suffered a hacker attack, Final Fantasy VII Rebirth became the second most popular game in the series on Steam — here’s a recap of the major events in the gaming industry over the past weekend.
Итоги 2024 January 24

“We are particularly proud of the experiment on voluntary game labeling,” said Alexander Mikheev from APRIORI about the results of 2024

App2Top concludes the summary of 2024 with gaming (or gaming-related) teams and experts. For the second time in this year’s summary, we spoke with Alexander Mikheev for the final installment. This time, he answered questions as the CEO of APRIORI.
Итоги 2024 January 24

“English language proficiency is a mandatory requirement in 70% of job vacancies,” says Marina Lopatina from WN Talents about the key aspects for 2024

App2Top continues to wrap up the year 2024 with gaming (or gaming sector-related) teams. Up next is an interview with Marina Lopatkina, the Business Development Director at the recruitment agency WN Talents.
News January 24

What’s new in mobile EGS: third-party games, free giveaways, and compensation for iOS developers

Epic Games has expanded the catalog of the mobile version of the Epic Games Store (EGS). Now, in addition to its own games, the store also features games from third-party companies.
Итоги 2024 January 24

“We’ve reached the milestone of 45 million active players per month,” said Nikita Bokarev from Yandex Games on the results of 2024

App2Top continues to summarize the outcomes of 2024 with gaming (or game industry-related) teams and experts. This time, the editorial team spoke with Nikita Bokarev, the Head of Business Development at “Yandex Games“.
News January 24

The audience for the dating simulator Love and Deepspace exceeded 50 million people in a year

Love and Deepspace is a mobile romantic gacha game in which the main character destroys alien monsters and goes on dates. The game has achieved a major milestone. The creators of Love and Deepspace announced that it has been launched by 50 million people worldwide within a year of its release.
Marketing January 24

“Achieving success in marketing without AI is becoming increasingly difficult,” says Gunay Azer from Gamelight about the platform and the situation in the mobile advertising market

Gamelight is a mobile UA platform for game developers and publishers. We spoke with its founder, Günay Azer, about the startup’s approach to data handling, its proprietary AI algorithm, rewarding ads, and much more.
News January 24

One of the founders of CD PROJEKT sold company shares worth 12 million dollars

The co-chairman of the supervisory board and co-founder of CD PROJEKT, Marcin Iwiński, recently sold 223,520 shares of the Polish company. This is stated in CD PROJEKT’s report.
News January 24

Sales of Pathfinder: Kingmaker have exceeded 2 million copies

The publisher Knights Peak Interactive has shared updated sales figures for Pathfinder: Kingmaker. It announced that the RPG from Owlcat Games has been purchased more than 2 million times worldwide.
News January 23

Call of Duty: Black Ops 6 became the best-selling game of 2024 in the United States

The analytics company Circana has published data on the US gaming market for 2024. Here are the key takeaways.
News January 23

Niko Partners: by the end of 2024, the revenue of Dungeon & Fighter Mobile in China approached $2.5 billion

Dungeon & Fighter Mobile was released in China in May 2024 and became a huge success for Tencent and Nexon. According to analysts from Niko Partners, by the end of last year, the mobile game earned nearly $2.5 billion in China.
News January 23

The creators of Palworld have launched a publishing division

The studio Pocketpair has announced the creation of Pocketpair Publishing, a publishing division that will collaborate with indie developers.
News January 23

Team17 will change its name to Everyplay Group

The British company group Team17 has decided to rebrand. It announced that starting February, it will operate under the name Everyplay Group.
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