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Industry December 4, 2017

The Chinese publisher bought the Finnish game after the success of its pirated version

Game pirates usually bring losses to developers, but there are exceptions. The Finnish studio Immobile Games profitably sold SkidStorm mobile racing to the Chinese publisher Cheetah Mobile after the pirated version of the game unexpectedly became a hit in China.
Blockchain December 4, 2017

Users spent $2.8 million on virtual cats

What will happen if we connect blockchain and virtual pets? Big money, as practice shows. In 6 days, people carried out operations for $2.8 million, selling and buying digital cats in the browser game CryptoKitties from the California studio AxiomZen.
Conferences December 4, 2017

White Nights Moscow 2017: Epic Games on Unreal Engine 4 development plans

Report by Roman Goroshkin from Epic Games. The speaker spoke about the introduction of new features into the technology in 2017, plans for further development and cooperation and assistance programs for developers using UE4, both operating now and planned for next year.
Platforms December 1, 2017

Google Play named the most downloaded games of 2017

The holiday is coming to us. Google was the first among the platforms to sum up the results. She named the most downloaded games released on Google Play in 2017.
Games December 1, 2017

Persona 5 sales were the best in the history of the franchise

The Japanese role-playing game Persona 5 sold over 2 million copies in a year. This is the best result among all the games in the Persona series, whose total sales amount to 8.9 million copies.
Industry December 1, 2017

American parliamentarian: “the gaming industry must deal with loot boxes on its own”

“Let the gaming industry solve the problem of loot boxes by itself. State regulation is a slippery slope,” said Sean Quinlan, a member of the House of Representatives of the Hawaii State Legislature.
Marketing December 1, 2017

Segmentation of users using RFM analysis

How to use RFM analysis to study user behavior and how they make payments, – says devtodev analyst Vera Karpova in our series of materials “Performance indicators of games”.
Industry December 1, 2017

Ubisoft is ready to invest in AR and blockchain

Ubisoft is interested in advanced technologies. The company is ready to develop startups with augmented reality and blockchain. To do this, she opened the acceptance of applications for participation in a six-month program at the Paris business incubator Section F.
Conferences December 1, 2017

White Nights Moscow 2017: King on creating casual games

Report by Jeremy Kang from King. The speaker considered various aspects that were taken into account in King when developing the Saga series of games: from basic game cycles to level design.
Marketing December 1, 2017

Nintendo to Release Super Mario Breakfast Cereals in the US

Nintendo has taken up aggressive branding. Her key Super Mario franchise will have its own breakfast cereals. Super Mario Cereal will be available on the shelves of American stores from December 11.
Industry December 1, 2017

“We wanted to probe a new niche”: Pixonic on the launch of War Robots on Facebook Gameroom

Gameroom shared her experience of launching the mobile action game War Robots on the Facebook desktop platform with App2Top.ru Pixonic company.
Games December 1, 2017

Tencent will release not one, but two mobile PUBG

Give me two. The Chinese publisher PUBG is developing not one, but two mobile versions of the game at once.
Industry November 30, 2017

Newzoo: “The gaming industry is growing faster than we thought”

The growth rate of the global video game market is ahead of experts’ forecasts. In 2017, gaming industry revenues will reach a value of $116 billion, an increase of 10.7% compared to last year, according to the analytical company Newzoo.
Industry November 30, 2017

SuperData: “Single games are still on their feet”

It’s too early to bury singles. That’s what SuperData thinks. According to her, in October, the digital versions of Assassin’s Creed: Origins, Middle Earth: Shadow of War and South Park: The Fractured but Whole for three earned $160 million.
Industry November 30, 2017

An American with a gambling addiction spent more than $10 thousand on loot boxes.

People with a penchant for gambling should not be allowed to the loot boxes, says a Reddit user with the nickname Kensgold. He told how he spent more than $10 thousand over the past two years on game content. He managed to break with addiction only thanks to a psychotherapist.
Money November 30, 2017

Big Fish Games buy for $990 million

In Australia, Christmas has started ahead of schedule. Manufacturer of slot machines Aristocrat Leisure makes a gift for itself. He is going to acquire Big Fish Games from the horse racing company Churchill Downs for $990 million in cash.
Industry November 30, 2017

Take-Two: The gaming industry will completely switch to digital sales in 5-20 years

Digital distribution of video games will completely replace retail in the next 5 − 20 years. Karl Slatoff, the president of Take-Two Interactive publishing house, thinks so.
Industry November 30, 2017

Browser Farm Developer Earned $1 Billion in 8 Years

While some are looking for new ways of game monetization, others continue to earn steadily on midcore games. The revenues of the German studio Goodgame Studios have crossed the $1 billion mark since the company was founded in 2009.
Conferences November 30, 2017

White Nights Moscow 2017: Samsung Electronics on optimizing Android applications for the desktop mode of Samsung smartphones

Presentation by Alexey Klyuev and Pavel Lepeev from Samsung Electronics. The speakers demonstrated how the desktop mode works, showed how to write code, as well as edit, assemble and deploy builds using AIDE.
Industry November 29, 2017

Autodesk will lay off 1,1 thousand people with the transition to a subscription job

Autodesk, a developer of 3D modeling tools, will lay off 1,150 employees. The company explained this by switching services to a subscription.
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