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Industry May 28, 2018

A game designer will publish an atlas of cities from video games

Gaming urbanist and level designer Konstantinos Dimopoulos is preparing a book Virtual Cities: An Atlas & Exploration of Video Game Cities — the first atlas of its kind and a guide to cities from famous video games.
Money May 28, 2018

56% of the audience of the Spells of Genesis crypto game does not use blockchain

According to a survey among users playing Spells of Genesis, a mobile freeplay with blockchain—based monetization, only 44% of players bought or sold game items through the blockchain. Others consider this technology too difficult to understand or do not have enough money.
Industry May 25, 2018

Experience of launching a game on Facebook Instant Games studio GBN

Recently, Novosibirsk studio GBN launched its Smash The Bugs project on the Facebook Instant Games platform. We talked to the company about its experience with the site. In particular, they touched upon the issues of traffic, user retention and problems with advertising monetization. I answered the questions Natalia Yarovenko, head of the HTML5 direction of the studio.
Development May 25, 2018

How to live after GDPR — a selection of game dev solutions

A new regulation on user data protection, the General Data Protection Regulation, came into force today. Serbian Game Studio Nordeus has made a selection of solutions with which market participants can fulfill the GDPR requirements.
Industry May 25, 2018

Author Edith Finch on what the audience of narrative games wants

For ten years, a full-fledged narrative games market has emerged in the industry: they have their own specific audience and special requirements for game design. The author of the hit What Remains of Edith Finch, Ian Dallas, explains how the expectations of players and their feedback allow the genre to develop, but at the same time they also slow down its development.
Games May 25, 2018

The creators of Mirage: Arcane Warfare decided to close the game due to GDPR

Torn Banner Studios has removed the online action movie Mirage: Arcane Warfare from Steam and announced the imminent shutdown of game servers. The developers explained the closure with the entry into force of the European data protection law — GDPR, but even before it, the Torn Banner project was far from flourishing.
Games May 25, 2018

The creator of Episode named the reasons for the popularity of the genre of interactive novels

The head of the Pocket Gems studio, Michael Dawson, told why interactive novels for mobile are such a success. The flagship title Pocket Gems is the Episode interactive stories platform, which has gained more than 125 million downloads.
Industry May 25, 2018

The VKontakte HTML5 gaming platform has become available on iOS

The VKontakte app for iOS now supports Direct Games is an HTML5–based gaming platform where games can be run without downloading.
Industry May 25, 2018

GDPR has entered into force — pressing issues under the new data protection law

On May 25, a new law called General Data Protection Regulation (GDPR), the general data protection regulation, came into force in the European Union. GDPR provisions should strengthen the protection of personal data of residents of all EU countries, but, according to experts, the new regulations will complicate the lives of developers and publishers of video games.
Industry May 25, 2018

Google has launched a series of videos about the authors of mobile hits

First Person is a series of short videos from Google Play, where authors, developers and even voice actors talk about their work on popular mobile games.
Platforms May 25, 2018

Apple has not released an app for game streaming from Valve in the App Store

Owners of Apple mobile devices will not be able to play titles from the Steam library on them through the Steam Link streaming application. Apple has not allowed Valve to place the Steam Link in the App Store, according to the publication Venture Beat.
Money May 25, 2018

SuperData: sales of digital games in April increased by 23%

Analysts from SuperData summed up the April results of the gaming market: in a month, users spent $9.09 billion on games distributed in numbers. Console games showed the greatest dynamics due to the success of Fortnite and the new God of War.
Industry May 24, 2018

Battlers are one of the most common genres among the top—grossing games

Among the 500 highest-grossing mobile games in the USA, the largest number of titles (15.1%) belong to the battler genre. This was told in its latest report by the analytical company Playliner.
Games May 24, 2018

The initial sales of the indie game about combat wizards exceeded 200 thousand copies in a week

Sprite hybrid bitmap and bagel Wizards of Legends from the indie team Contingent99 sold 200 thousand copies in the first week.
Industry May 24, 2018

One and a half million people played the H1Z1 beta on the day of the launch on PS4

The beta version of H1Z1, an online shooter in the world of the zombie apocalypse from Daybreak Games, attracted an audience of one and a half million players in the first 24 hours since the launch of the PS4 version.
Industry May 24, 2018

Steam may restrict access to teenagers under the age of 16

According to some reports, Valve plans to introduce age restrictions for Steam users. Persons under the age of 16 will be able to register on the gaming platform and use Steam features only with the consent of their parents or guardians.
Industry May 24, 2018

A feature in Google Play can increase game downloads by 200%

The Sensor Tower mobile analytics platform has studied the impact of features on downloads from the Google Play app store in the USA. According to the company, getting the game into the New + Updated store section for a week increased the number of downloads by 194%.
Industry May 24, 2018

NetEase will launch a web series based on the game Knives Out

The Chinese Internet company NetEase has announced that it is developing a dramatic web series, the basis for which will be the multiplayer game Knives Out – a mobile clone of PUBG.
Industry May 24, 2018

GameMaker authors have launched an indie publishing house

The creator of the GameMaker Studio game engine franchise, YoYo Games, has opened its own publishing division. They intend to release games by independent developers created with the help of GameMaker Studio products.
Games May 24, 2018

Newzoo: Fortnite is more popular than PUBG among young people

The analytical platform Newzoo compared the audience composition of the two most popular “royal battles” — Fortnite Battle Royale and PLAYERUNKNOWN’S BATTLEGROUNDS. It turned out that PUBG is more often played by adults and independent gamers, and young people and students predominate among Fortnite fans.
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