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Vacancies September 11, 2018

Vacancies of the week (September 11)

Wanted: Head of Analytics at KamaGames Studio, Game localization manager at Playkot and advertising purchasing manager at Wargaming.
Industry September 11, 2018

Kiriyenko called video games a space of political struggle

At the congress of the Russian Society of Political Scientists, Sergey Kiriyenko, the first deputy head of the presidential administration of the Russian Federation, touched on the topic of video games. He noted that they are a space of political struggle, and therefore they need to be treated accordingly.
Industry September 11, 2018

The audience of gamers in the USA totals 211 million people

67% of Americans play video games. The research company EEDAR came to these conclusions after conducting a survey on the gaming preferences of US residents.
Publishing September 11, 2018

In China, the issuance of permits for the publication of games may be frozen for another 4-6 months

Bad news from China. The stop of video game licensing, which began in March, is being delayed. There is a high probability that the Chinese authorities will not allow the publication of any new games in the country for the next six months.
Conferences September 11, 2018

The preliminary program of White Nights Moscow 2018 has been published

The preliminary program of the gaming business conference White Nights Moscow 2018 has appeared. Speakers include Supercell, Playrix, Pixonic and Game Insight. The details of the program are in our material.
Industry September 10, 2018

Evening digest: Mobile Strike earnings, the Belgian Prosecutor’s Office took up EA

Business news (and not only) of the gaming industry for September 10.
Industry September 10, 2018

A third of Chinese residents play mobile games

The number of mobile gamers in China is comparable to the combined population of the United States and Japan. 459 million people play on smartphones and tablets in China, and the total population of the USA and Japan is 455 million citizens.
Industry September 10, 2018

PUBG is the first game on Steam, whose online for a year was more than 1 million people

On September 8, 2017, the royal battle of PlayerUnknown’s Battlegrounds (PUBG) broke the mark of 1 million users who are in the game at the same time. Since that day, her online has never dropped below.
Industry September 10, 2018

The Android version of Fortnite without Google Play has gained 15 million installs in 21 days

The Epic Games experiment went well. The company has proven that many downloads on Android can be typed without Google Play. Only within the beta for a limited number of Android devices, its blockbuster Fortnite generated 15 million installations in three weeks.
Industry September 7, 2018

Daily Digest: Earnings of Animal Crossing, Civilization on Switch, Spider-Man release

Business news (and not only) of the gaming industry for September 7.
Marketing September 7, 2018

How developers promoted Dead Cells at the Early Access stage

The former marketing manager of Motion Twin, Steve Filby, told in detail how one of the main indie releases of this summer, metroidvania Dead Cells, was progressing.
Industry September 7, 2018

The in-game communication service used by the authors of Fortnite and Paladins was made free for indie

The Vivox in-game communication service, which is used by the developers of League of Legends, Fortnite, Paladins and Rainbow Six Siege, has become free for small projects.
Platforms September 7, 2018

Games on Direct Games can now send notifications

VKontakte has introduced an important update for its Direct Games mobile gaming platform. From September 5, the games of the platform can send alerts to their users through the functionality of the mobile application of the social network.
Industry September 7, 2018

Dead Cells sold four times better on Switch than on PlayStation 4

Nintendo Switch has once again demonstrated that it is an excellent platform for indie. Motion Twin said that for one sold copy of Dead Sells on PlayStation 4, there are four sold versions on the Nintendo console.
Industry September 6, 2018

Daily Digest: Clash Royale and $1.5 million, SCUM has sold 700,000 copies, THQ Nordic’s new asset

Business news (and not only) of the gaming industry for September 6.
Industry September 6, 2018

Tencent will start checking the identity of Honor of Kings players on the police database

The Celestial Empire is restless again. Chinese gaming colossus Tencent has announced a new registration and identification system in Honor of Kings (aka Arena of War), the highest-grossing mobile game in the world. The company will register players by their real name, and then check their age and identity against the police database.
Industry September 6, 2018

John Riccitello: “Half of all games are made on Unity”

The CEO of Unity believes that the company’s engine is popular today not only among mobile developers. He stated that half of the game projects for all platforms are developed on Unity.
Industry September 6, 2018

Black Desert Authors Buy Eve Online Developers for $425 Million

South Korean Pearl Abyss acquires a European asset. The developer of one of the brightest MMORPGs of recent times buys the Icelandic CCP Games. The latter is famous for the space MMO blockbuster Eve Online.
Industry September 6, 2018

International analytical corporation Nielsen bought SuperData

Global market analytics company Nielsen has acquired SuperData Research. The amount of the transaction was not disclosed.
Industry September 5, 2018

Evening Digest: Streaming service and $100 million, Mark Brown on Super Metroid, Paananen on Supercell

Business news (and not only) of the gaming industry for September 5.
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