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Industry April 1, 2019

Tropico 6 — Media reaction and sales forecast

Tropico 6, an economic strategy from Limbic Entertainment, was released on March 29. We tell you how the project was received by the players and the press, evaluate the sales potential.
Industry March 29, 2019

Only 10% of mobile game users Mail.ru Group — from Russia and the CIS

90% of the mobile games audience Mail.ru Group — foreign users. A third of the mobile audience accounts for the United States.
Industry March 29, 2019

Sales in the Epic Games Store totaled about $500 million in four months (UPDATED)

Epic Games Store has been running for four months. During this time, sales of games in it approached $ 500 million.
Industry March 29, 2019

Sony Chairman Kaz Hirai will leave the company in the summer

In June, three board members will leave Sony at once. Among them is Chairman Kaz Hirai. He announced his imminent departure from the Japanese company where he worked for 35 years.
Industry March 29, 2019

Xsolla has launched an investment platform to help indie developers and investors

Xsolla has introduced the Xsolla Funding Club investment platform. Its goal is to establish a connection between investors and talented indie developers.
Industry March 29, 2019

Tencent announced a cloud gaming platform — Start

Tencent has launched the official website of its new streaming platform Start. A closed beta test of the new product has been announced, in which residents of Shanghai and Guangdong will be able to take part.
Games March 28, 2019

On GOG.COM released digital versions of Warcraft and Warcraft II

Following Diablo on the digital platform GOG.COM Two more classic Blizzard Entertainment games have appeared. Warcraft: Orcs & Humans and Warcraft II have gone on sale Battle.net Edition.
Industry March 28, 2019

The appearance of the Battle Royale in Battlefield V brought the Twitch audience’s attention back to the game only for a day

On Monday, March 25, Electronic Arts released a new mode for Battlefield V — “battle royale”. She could not hold the attention of Twitch users for a long time. Already on Tuesday, the number of viewers streaming the game has halved.
Money March 28, 2019

The mobile version of Perfect World earned $100 million in China in less than a month

On the fifth of March, the mobile release of the role-playing MMO Perfect World took place in China. The game took a little more than three weeks to earn $100 million on iOS. Thanks to this, it overtook Honor of Kings in monthly iOS revenue and became Tencent’s highest-grossing game for March.
Money March 28, 2019

The return on sales of CD Projekt in 2018 was 30%

On March 27, CD Projekt published financial results for the past year, and also shared a number of internal figures, ranging from the number of employees and ending with the distribution of sales of The Witcher 3 across platforms.
Industry March 27, 2019

Getting feedback from players at the earliest stages: the experience of the Subnautica team

Survival Subnautica was planned as a small project. But in five years its scale has grown. Not least — thanks to feedback. At the presentation of GDC 2019, the indie studio Unknown Worlds Entertainment told how the community helped to improve the game at the earliest stages. 
Conferences March 27, 2019

Participants of the developer exhibition at White Nights in St. Petersburg will receive a free booth and a discount on a ticket

On June 19-20, the White Nights conference will be held in St. Petersburg. As usual, an exhibition of developers will be held within the framework of the event. This time, in addition to the free stand, its participants also receive a 15% discount on the ticket.
Industry March 27, 2019

How to build up the community of a new indie game – the head of No More Robots answers

Mike Rose, the head of No More Robots, told about where to look for an audience for developers of a new indie game.
Vacancies March 27, 2019

Vacancies of the week (March 27)

Wanted: Unity-developer at PlayVictory, head of Game design at Game Insight and game designer at Gaijin Entertainment.
Industry March 27, 2019

How the pace of game sales has changed in four years — using the example of indie games The Castle Doctrine and One Hour One Life

In recent years, the dynamics of game sales has changed significantly. Indie developer Jason Rohrer came to this conclusion by comparing the data on release sales of his projects.
Industry March 26, 2019

Electronic Arts: “as part of the centralization of processes, the office in Moscow will be closed”

A representative of the Russian office of Electronic Arts in the comments for App2Top.ru He told how the company will continue to work in the local market after the disbandment of the team in Moscow.
Industry March 26, 2019

Fallout 76, Rage 2 and other games from Bethesda will appear on Steam

One of the largest publishers will return to Steam. Bethesda refused to distribute its PC titles exclusively through the launcher Bethesda.net . Yesterday, she announced on Twitter that DOOM: Eternal, Rage 2, Wolfenstein: Youngblood and the VR game Wolfenstein: Cyberpilot will be added to Steam as they are released.
Industry March 26, 2019

Electronic Arts is laying off 350 people. Including closing an office in Russia

Video game publisher Electronic Arts has taken on large-scale cuts. 350 employees will leave the company. Layoffs will affect marketing departments, publications and not only.
Industry March 26, 2019

Named the 10 best-selling indie games on the Nintendo Switch

At GDC 2019, Nintendo unveiled a list of the best indie bestsellers for Switch of all time.
Industry March 26, 2019

Hyper-casual: will developers of other genres be able to make money on it in 2019?

Last year, the genre of hyper-casual games experienced its heyday. Omer Kaplan, co-founder of ironSource, told about what supported the growth of hyper-casual and whether it will continue.
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