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Industry April 10, 2019

Three developers and a survival horror: the experience of the Art Exponent studio

How only three people create a survival horror and what tools they use for this, the Art Exponent studio told. App2Top.ru made a squeeze of the material 80.lv .
Industry April 10, 2019

Users have downloaded Voodoo games more than 2 billion times

Downloads of games by the French publisher Voodoo have exceeded 2 billion. This was announced by the director of Berlin Voodoo Alex Willink at the Quo Vadis 2019 conference.
Vacancies April 10, 2019

Vacancies of the week (April 10)

Wanted: 3D animator at RJ Games, game designer at Gods and Glory at Friday’s Games and senior C++ programmer at Matryoshka Games.
Industry April 10, 2019

Black Desert Franchise revenue exceeds $1 billion

The games of the Black Desert series have earned more than $1 billion in four years. This was announced by the South Korean developer studio Pearl Abyss.
Industry April 9, 2019

Age of Wonders author: “Now is a very good time for turn-based strategies”

In what position is the genre of turn-based strategies now, said the CEO of Triumph Studios Lennart Sas, who was at the origins of the Age of Wonders series. App2Top.ru made a squeeze from an interview for VentureBeat.
Industry April 9, 2019

Five books for aspiring indie developers

For novice developers, there are books about the features of indie game development, as well as the creation and development of their own studio. A selection of such useful publications was published by the portal 80lvl. And App2Top — translated it.
Money April 9, 2019

The total revenue of the Candy Crush franchise in the first quarter reached a record $391 million

The total revenue of Candy Crush games in the first quarter of the year reached $391 million. Thus, it became the most successful first quarter for the franchise in its entire history.
Industry April 9, 2019

New toy sets for Starlink: Battle for Atlas will no longer be available for sale

Ubisoft will stop releasing toys for the game Starlink: Battle for Atlas. The company explained this decision by too low sales of the original title.
Development April 9, 2019

How IceStone came from the idea of converting Flash to HTML5 to launch its own publishing house

How a converter from Flash to HTML5 called IceStone was created and why it was decided to launch a full—fledged multiplatform publishing house on its basis, – said Igor Chavychalov, who holds the post of executive producer of the company.
Industry April 9, 2019

In 2018, Keywords Studios’ revenue and profit increased by 65%

Keywords Studios Group of companies, which actively absorbed gaming outsourcers, reported on financial indicators for 2018. Keywords has significantly increased revenue and profit. But, according to its representatives, these figures could have grown even more if not for Fortnite.
Industry April 8, 2019

Epic Games and the publisher Overcooked will finance indie developers for $ 500 thousand

Epic Games and Sold Out have developed a support program for indie studios. The initiative is called The Unreal Box Offer.
Industry April 8, 2019

Dance of Death: Du Lac & Fey — media reaction and sales forecast

On April 5, the indie game Dance of Death: Du Lac & Fey from developer and publisher Salix Games was released. We tell you how the project was met by the players and the press, evaluate its possible sales.
Industry April 8, 2019

Scientific Games subsidiary studio to launch IPO

SciPlay Corporation is planning an initial public offering of its shares on the Nasdaq American stock exchange. The studio is a “daughter” of Scientific Games and develops social casinos and casual titles.
Money April 8, 2019

In 2018, Russians spent $71.7 million on games in physical retail

In Russia, most of the physical retail is behind projects for PlayStation 4.
Industry April 8, 2019

Valve responded to the EC’s claims about geoblocking PC games in Europe

The Steam platform is not responsible for geoblocking PC titles in the EU, Valve said. Thus, the company commented on the antitrust investigation of the European Commission (EC) against Valve and five other game publishers.
Industry April 8, 2019

Tencent’s WeGame X gaming store is now available worldwide

Chinese giant Tencent has announced the global launch of the distribution platform WeGame X. Previously, there was only a Chinese version of the store called WeGame.
Industry April 5, 2019

The European Commission has threatened to fine six gaming companies for 10% of revenue. Among them is Valve

The European Commission suspected Valve, Bandai Namco, Capcom, Focus Home, Koch Media and ZeniMax of violating EU antitrust laws. If suspicions are confirmed, gaming companies will be heavily fined.
Industry April 5, 2019

SuperData has created a tool that predicts the revenue and MAU of future titles

The analytical company SuperData has added a new tool to its Arcade product. This is a service called Arcade Forecaster. Its function is to forecast revenue, MAU and in—game expenses in games based on current market trends.
Industry April 5, 2019

Persona 5 sales reached 2.4 million copies

The Japanese role-playing game Persona 5 has sold 2.4 million copies in two years. This was announced by the executive producer of the project Naoto Hiraoka (Naoto Hiraoka) in an interview for GNN Gamer.
Platforms April 4, 2019

Snapchat has launched its own gaming platform — Snap Games

On April 4, the social platform Snapchat announced the launch of its own mobile gaming platform. It’s called Snap Games. Among its first partners are ZeptoLab, Zynga and PikPok.
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