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Other July 26, 2012

Zynga wants to go mobile

In the second quarter, Zynga’s business on Facebook, compared with the results of the first fiscal quarter of 2012, declined. In this regard, the company’s executive director Mark Pincus hastened to state that Zynga is considering the mobile and advertising markets as opportunities for further development. Moreover, it is quite possible that the developer will engage in games aimed at a male audience. 
Other July 26, 2012

Video interview with the Director of i-Free Innovations

Managing Director of i-Free Innovations Kirill Petrov answered a number of our questions about the choice of a platform for the development and promotion of a mobile application and the features of the Chinese market.
Other July 26, 2012

Mobile games are played at home

Most often, mobile games are played at home on the couch. This conclusion was reached by the independent research firm Information Solutions Group, commissioned by Pop Cap Games, which analyzed the behavior and habits of mobile players in the United States and Great Britain.
Other July 25, 2012

The realities of being in the top of the App Store

I will try to convey one very simple idea from the pages of this blog – A position in the TOP is not a source of additional loads, but an indicator of the level of additional loads.Top may be a good goal, but it’s not an end in itself. Top is an indicator, and no more! 
Other July 25, 2012

News about Baldur’s Gate on iOS

On the 27th we will learn something new about Baldur’s Gate: Enhanced Edition. Today – on the 25th – its developers posted a large counter on the site, counting down how much is left before this, hopefully, high-profile event.
Other July 25, 2012

Casual Connect 2012: Facebook talks about market prospects

Facebook believes that the future of the social and mobile market lies in turn-based games, and the Middle East is a promising area for the industry. 
Other July 25, 2012

Mobile traffic exchange – free of charge

The well-known publisher of social and mobile games 6Waves has launched a new mobile traffic exchange platform WaveX. 
Other July 25, 2012

The growth rate of free games

The main novelties of the American chart of free apps on iOS and Android platforms are in detail. This time we will talk about Pyramid Run, Mutant Roadkill, Flick Kick Football, SuperPretzel Factory, Marble Saga and Music Hero.
Other July 25, 2012

Apple shared the results for Q3

Apple’s quarterly growth rate in the third fiscal quarter was the lowest in the last two years, with record earnings for the company in April-June.   
Other July 25, 2012

Casual Connect 2012: Visions of the future from PopCap

One of the company’s executives spoke about the future of the gaming industry, meta-games, and why iOS is still better than Facebook.
Other July 25, 2012

Big Fish Launches Cloud Gaming Service

At the largest Casual Connect Seattle 2012 conference that opened on July 24 in Seattle, Big Fish Games announced the launch of the Big Fish Unlimited cloud gaming service.
Other July 24, 2012

iOS 6 will simplify the download process in the App Store

Apple said that the user will no longer need to enter the password from his ID when downloading free apps.
Other July 24, 2012

New tools from PlayPhone

The PlayPhone company, which created the mobile gaming social network of the same name – acting on the same field with the networks of such serious players as Gree, DeNa and Papaya – has announced a new version of its SDK.
Other July 24, 2012

Dead Trigger became Free due to Piracy

The developers of Madfinger Games explained that they made the zombie blockbuster Dead Trigger on the Android platform free because of the incredibly high level of piracy. 
Other July 24, 2012

New engine from Ludei

Yesterday, a new HTML5 engine called CAAT (Canvas Advanced Animation Toolkit) was released, which, in theory, allows you to develop and publish games on the market as quickly as possible due to the availability of ready-made code fragments and a large number of libraries.
Other July 24, 2012

Video interview with CEO of Alawar

Alexander Lyskovsky, CEO of Alawar Entertainment, shared with us tips on what a young team needs to do to succeed, and how a publisher can retain a developer who has already released a hit.
Other July 24, 2012

Mobile advertisers earned $400 million in six months

Mobile publishers, since January 2012, have managed to earn over $ 400 million on advertising, the number of impressions of which has exceeded the 35 billion mark, according to Opera.  
Other July 23, 2012

Mobile Developer Day in Odessa

The big tour of Mobile Developer Day in the countries of the Commonwealth of Independent States continues. Odessa is the next stop. 
Other July 23, 2012

The first Firefox OS-based device will be released next year

Only last week, the first, still working screenshots of Mozilla’s mobile OS appeared, and several vendors have already announced their intention to release smartphones running on it. 
Other July 23, 2012

Mobile advertising trends

Velti has published a monthly report on trends in the mobile advertising market. According to him, the most “mobile-involved” country is Israel, the iPod Touch accounts for more advertising impressions than the iPad, and eCPM (effective price per thousand impressions) in the USA, the number of games increased by 20% in a month. 
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