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Industry March 6, 2013

China is unhappy with Android

According to the Chinese Ministry of Industry and Information Technology, Google controls too large a share of the local mobile market and does not want to share the source code.
Industry March 5, 2013

Sega is chasing the hedgehog again

Sega continues to milk its main brand – Sonic the blue hedgehog. The other day, a Japanese company announced Sonic Dash, an endless runner for iOS.
Other March 5, 2013

9 ways to provide the game with the best PR

At the Winter Nights conference, John Jordan, co-founder of PocketGamer, talked about how to provide the game with the best PR. 
Other March 5, 2013

About the benefits of Free-2-Play

An article by Ben Holmes, the former director of Playfish and now the main partner at Index Ventures, about the economics of F2P games appeared on the pages of The Wall Street Journal. 
Other March 5, 2013

I will buy a finished product or a beta version.

Hello, dear iOS developers and those who are just getting ready to become them.
Other March 5, 2013

GREE uses an anime series as an advertisement

More recently, we wrote that Puzzle & Dragons owes much of its success in Japan to television advertising. In fairness, we note that many mobile developers resort to this method of promotion in the Land of the Rising Sun. 
Other March 5, 2013

Magic Crystals

Magic Crystals is a classic puzzle game with a lot of exciting new elements.
Interview March 5, 2013

Interview with Room 8

How Cyto was developed, where its authors were looking for inspiration, why a publisher is needed, and much more, in an exclusive interview with App2Top, the executive director of the studio Room 8 Svyatoslav Pogrebnoy told.
Industry March 5, 2013

Amazon has launched an advertising grid

Amazon has introduced its own advertising network for developers of mobile applications for devices of the Kindle Fire line and not only.
Other March 5, 2013

Dungeon Plunder – role-playing experiment

Role-playing game developers solve UI problems on mobile platforms in different ways. Some put touch sticks, others reduce any interaction with the world to a single click, others combine hardcore mechanics with seemingly incompatible game genres.
Industry March 4, 2013

Chillingo and Samsung will help independent developers

Chillingo, together with Samsung, has finally launched the 100% Indie project, designed not only to bring independent developers together, but also to help them with advice in promoting their own games. 
Statistics March 4, 2013

Developers prefer “mobile”

A survey conducted by the organizers of the largest conference among game developers GDC showed that more than half of them are currently engaged in mobile projects for smartphones and tablets.
Other March 4, 2013

SEO in the App Store

Tomasz Kolinko, founder of AppCodes, presented a report on search engine optimization in the App Store at the Winter Nights conference.
Other March 4, 2013

iPad mini hits iPad sales

iPad mini sales are hitting the iPad’s market position, the NPD analytical company reports in its January study. This is bad or good for developers, the App2Top editorial team was looking into it.
Other March 4, 2013

The main news of the past week (25.02 – 01.03)

Kabam talks in detail about the midcorn user, a Supercell employee reveals the secrets of successful monetization of runners, and SessionM specialists share tips on user retention.
Industry March 4, 2013

Rovio makes a farm

The indefatigable Finnish team Rovio has announced another project being created together with filmmakers. This time in the role of partners – DreamWorks.
Other March 1, 2013

Marketing in the Mobile Era

During the presentation at Winter Nights, Richard Firminger, Managing Director of Flurry, Europe, presented the latest data on the behavior of players in the market, forecasts for the future, as well as tips for developers and publishers on the use of analytical data.
Other March 1, 2013

Five Tips for Keeping Users from SessionM

Today, many people dream that their application will be noticed. But this is not enough for success. The user can download the program, but immediately delete it after the first launch. How to avoid this, says the founder of SessionM.
Industry March 1, 2013

LG offered its own version of the console

At the Mobile World Congress in Barcelona, LG demonstrated a new wireless technology that allows you to use a TV as a display in mobile games.
Other March 1, 2013

I, Gladiator

I, Gladiator is a gladiator-style fighting game that reveals the fate of the ancient Roman gladiator hero Rufus, the most famous in the history of the Roman Empire, from its creation to its inglorious demise under the onslaught of barbarian hordes. 
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