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Other September 2, 2013

The best games of August

Every month Metacritic publishes the top ten games for iOS, according to the estimates of the English-language press. Which projects have become the best at the end of this August, read in our material.
Other September 2, 2013

Features of China’s Gaming Market #3

At the end of July, Unity technical evangelist Oleg Pridyuk at habrahabr.ru He opened a series of publications about the mobile games market in China. With Oleg’s permission, today we are publishing the third part of his story on App2Top.
Industry September 2, 2013

Plants vs. Zombies 2 downloaded 25 million times

According to EA representatives, PvZ 2 has already been downloaded more than 25 million times, which exceeds the total number of downloads of the first part in the entire history of its existence.
Other September 2, 2013

The main thing for the week (26.08 – 30.08)

When Russian users spend on mobile applications, what exactly Google has banned in the new rules for publishing apps, why it is necessary to focus on American moms in development – about this and much more in our weekly digest.
Industry September 2, 2013

More than a billion applications have been downloaded through MIUI

Downloads from the MIUI app store, embedded in Xiaomi‘s Android phone firmware, reached a billion a year after launch. According to Xiaomi, its store is among the five largest of the 200 available in China.
Other September 1, 2013

Crazy Beer

Drink “Crazy Beer” on your phone! 
Games August 30, 2013

Mikhail Katkoff: Jelly Splash monetization is cooler than Candy Crush Saga

The Wooga Jelly Splash game was released last week. Read below about why it is better monetized than Candy Crush Saga.
Other August 30, 2013

The price of a loyal user in July rose to a record $1.80

The change in Apple’s rating mechanism has raised the cost of an American user to a record high over the past two years.
Other August 30, 2013

Mixamo startup has simplified the task of 3D character animation

The company has launched the Face Plus service, which allows developers to “animate” game characters. To do this, you just need to sit in front of the webcam so that the program can copy your facial expressions.
Other August 30, 2013

White Nights 2013: Renren Games about the Chinese market

At the White Nights: Mobile Games Conference, Martin Ma, Vice President of Strategy and Investment at Renren Games, told how to make a profit from games in China.
Industry August 30, 2013

Supercell about development

Supercell is confident that the release of a new title should be preceded by hundreds of hours of game time, which the developer himself will spend on it.
Other August 29, 2013

74% of American moms play games

ESA found that three-quarters of moms in the U.S. spend their time playing video games. Moreover, 65% of mom gamers prefer to use mobile devices for games. 
Industry August 29, 2013

100 Unity applications are installed every second in the world

The head of Unity, David Helgason, revealed some figures at the Unite 2013 conference in Vancouver. According to him, every second users of mobile devices install about 100 applications on the Unity engine, i.e. an average of 10 million per day.
Other August 29, 2013

Casual Dueling games

Colleagues!Please tell me such free-play online games that would be: — based on synchronous dueling mechanics; — made in cartoon technique and would appeal to a wide audience.A small comment: for example, the Legend: The Legacy of Dragons — it is made on the basis of duels, but about magmars, elementals and other obscenities that disgust many; A cheerful farmer is cute and funny, but without duels.
Other August 29, 2013

Autodesk has launched a lite version of Maya for mobile developers

The “lightweight” package costs four times less than the full version. All its key features for creating game models are preserved. 
Other August 29, 2013

Terraria is out on iOS

The mobile version of the indie hit Terraria has finally appeared in the App Store. 
Other August 29, 2013

Will it become easier to develop indie games with GameBrain?

GameBrain has launched a beta version of a new platform to help independent developers.
Other August 29, 2013

Facebook has released a new SDK for Unity

Another news from Unity 2013. Facebook has launched a new SDK that solves a number of problems of porting Unity games to the social platform.
Other August 29, 2013

Unity will publish games

Unity will soon become a publisher of games, and will also launch its own cross-advertising grid. 
Other August 28, 2013

White Nights 2013: MoPub about Real Time Bidding

The head of the European branch of MoPub, Paul Childs, at the White Nights: Mobile Games Conference, told how to increase revenue with the help of Real Time Bidding.
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