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Other November 20, 2013

Hypnohaba – votkayad: a new vision of the legendary meme

Other November 20, 2013

Developers should not blindly rely on statistics

At the International Games Summit in Montreal, sociologist Jen Whitson, a researcher from Technoculture, Arts and Games, explained the impact of analytical data on the games industry.
Industry November 20, 2013

The view of successful developers on the process of promoting games

Companies releasing their games to the vastness of app stores cannot afford to leave such an important case to chance. They must know how to attract the attention of users to their developments. Statistics will help you imagine the scale of the market.
Statistics November 20, 2013

Pfeiffer criticized Apple, Google and Amazon app stores

The Google Play online store has a better search algorithm than the iOS software store. However, Apple allows you to find new programs faster and works better with content management.
Other November 19, 2013

TennisSolo: Turn your iPhone into a tennis racket

Other November 19, 2013

PingPongSolo: Turn your iPhone into a ping pong racket

Statistics November 19, 2013

SuperData is optimistic about the future of the mobile market

The US Digital Games Market Update and Rankings report for October 2013 has been published. Based on these studies, over the past month, digital sales have finally “exchanged” another billion US dollars. 
Other November 19, 2013

Facebook and Parse organize FbStart in Moscow

Facebook and Parse invite representatives of the mobile industry to take part in FbStart Moscow, which will be held on November 28.
Other November 19, 2013

Android users are more active in sharing news than iOS users

A recent Rumble study found that owners of Android devices are several times more likely to share articles with friends than owners of iOS devices.
Industry November 18, 2013

G5 profit fell by 9%

Swedish-Russian publisher G5 Entertainment has released its financial figures for the third quarter and for the period from January to September this year.
Other November 18, 2013

The main thing for the week (11.11 – 17.11)

How many MAU millionaires there are among mobile developers, what is needed to create a successful mobile game, why steampunk is not so popular – about this and much more in our traditional digest for last week. 
Industry November 18, 2013

GREE has stopped working on 27 games

Financial difficulties forced GREE to stop developing 27 games, most of which were conducted by Japanese studios. Thus, the company lost $53 million.
Industry November 18, 2013

Pixelmatic intends to develop “truly social games”

The Canadian-Chinese startup Pixelmatic has emerged from the shadows, whose founders believe that the world is about to see the birth of new social games.
Other November 17, 2013

We invite programmers to create mobile games and applications

Programmers are invited to create mobile games and applications:C++ Programmers; 
Other November 16, 2013

DAMASCUS electronic queue system in SEGH-2 of JSC “Samaragaz”

Other November 16, 2013

New Numtris puzzle game (Numtris)

     Remember the Tetris puzzle?
Other November 16, 2013

CardStudio: The Best Business Card Editor

Interview November 15, 2013

Exclusive: Interview with Nival about Defenders

Yesterday, a new mobile game from Nival – Defenders appeared on the App Store (it was released on PC under the title Prime World: Defenders). In connection with the release, we talked about the fate of the project with Sergey Galenkin, EMEA Marketing Director of the Prime World team. 
Industry November 15, 2013

TinyCo received $20 million

The next round of financing brought TinyCo $20 million. The Pinnacle Ventures venture fund, which had previously invested a substantial amount in Kabam, invested the most.
Industry November 15, 2013

Candy Crush Saga – 500 million downloads

King reported that in the year since the release of Candy Crush Saga has gained 500 million installations. The number of sessions played exceeded 150 billion. 
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