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Industry January 27, 2014

MAU among Chinese mobile gamers has grown 4.5 times in a year

From August 2012 to August 2013, the number of monthly active users of games in China increased almost fivefold, according to the Chinese analytical service Umeng and the company ChinaJoy.
Industry January 27, 2014

NaturalMotion: We are developing games for word of mouth

CSR and Clumsy Ninja publishers told what they focus on when developing and launching mobile projects.
Other January 27, 2014

Game Analytics: Getting started with analytics

Anders Drachen, the main author of Game Analytics, decided to turn to what is analytics in the gaming industry. He proposed 12 steps to build a work with such information. Which ones? Read in the material.
Industry January 27, 2014

The main thing for the week (20.01.2014 – 26.01.2014)

About the imminent consumer crisis in Russia, the conflict between the “big” and “small” industries, the Indian mobile games market and the results of the latest Distimo study – in our traditional digest for last week. 
Other January 27, 2014

Development of a game portal.

Other January 24, 2014

Distimo: Asia is responsible for 41% of profits from mobile apps

At the beginning of 2013, one of the most obvious trends was the growth of Asian markets. Today, this is no longer a trend, but a given. Distimo told about the dynamics of Asian dragons over the past year.
Other January 24, 2014

SIDLAND – plunge into the fascinating world of Sid

Hello to all fans of mobile gaming! So I finished my first project, my first game.
Other January 24, 2014

SIDLAND – plunge into the fascinating world of Sid

Hello to all fans of mobile gaming! So I finished my first project, my first game.
Industry January 24, 2014

Chillingo founders left

At the end of last year, two general managers who founded the company in 2005 left Chillingo. The company’s chief operating officer, Ed Rumley, assures that their departure will not affect the business in any way. 
Industry January 24, 2014

King is accused of theft

The legal scandal surrounding King is not fading this week. While the British company was trying to protect its intellectual property, she herself was accused of theft.
Industry January 24, 2014

How to evaluate the user experience?

About the difficulties of evaluating, interpreting and collecting game experience – in the article of the chief analyst of Game Analytics Anders Drachen.
Industry January 23, 2014

Mail.ru I learned how to search by mobile applications

Company Mail.ru reports that its search engine has now learned to search for content in mobile applications. Osmino startup helped the largest Russian Internet company in this.
Other January 23, 2014

10% of paid apps earn more than $1250 per day

After carefully studying the recent Garter report, which predicts that by 2018 only 0.01% of mobile apps will be successful, developers of the Kii platform shared how to be among that tiny fraction.
Industry January 23, 2014

A confrontation began between King and the authors of The Banner Saga

The story of the conflict between King and the authors of The Banner Saga has been continued: King does not want to quarrel with Stoic, but the creators of The Banner Saga plan to defend the rights to their IP.
Industry January 23, 2014

Cut the Rope will appear on the Nintendo 3DS

While there is a debate on the web about whether Nintendo should go to mobile, and if necessary, in what capacity, Activision has announced the imminent appearance of one of the most popular mobile franchises on 3DS.
Other January 23, 2014

Mobile Games Forum 2014: Industry Challenges

An article appeared on Gamezebo about how sad everything is in the mobile industry. There are no surprises in it, but it describes the general situation far from optimistically. 
Industry January 22, 2014

VentureBeat has published the top 10 mobile advertising companies

Based on numerous surveys of its readers, Venture Beat presented a list of the best companies to promote mobile applications. 
Other January 22, 2014

Exclusive: Mobile Gaming industry in India

Everything you need to know about the Indian mobile games market is in our exclusive material straight from PG Connect (you are waiting for answers to the questions how much games earn in India and how many people play in this country).
Industry January 22, 2014

Kabam earned $360 million in 2013

Kabam, an American-Chinese publisher and developer of free-to-play games, reported revenue of more than $360 million last year.
Industry January 22, 2014

DeNA and Namco Bandai joint Venture closes

BNDeNA, formed by DeNA and Namco Bandai in October 2011, will close this March. Cooperation between the two leaders of the Japanese market has not led to great results. 
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