Industry October 30, 2013 Supercell believes that the mobile market does not need publishers yet At the GamesBeat 2013 conference currently taking place in California, Kristian Segarstrale, a member of the board of Supercell and one of the founders of Playfish, said that at the moment there is no need for publishers in the mobile market.
Industry October 23, 2013 Hay Day aggressively features in Japan Immediately after Softbank and GungHo acquired a controlling stake in Supercell, Apple began promoting Hay Day in the Japanese store on the main page.
Industry October 15, 2013 Softbank has bought a controlling stake in Supercell Japanese telecommunications company Softbank has acquired a 51% stake in Supercell for a huge sum of $ 1.5 billion.
Other September 30, 2013 Mikhail Katkoff joined Scopely The author of the Deconstructor of Fun blog has left the post of product manager at Supercell. His new place of work is the American Scopely.
Other September 27, 2013 Clash of Clans will appear on Android It’s not long to wait for the appearance of one of the main games of 2012-2013 on Google Play. The Finns recently announced the launch of the Clash of Clans Android beta.
Industry August 30, 2013 Supercell about development Supercell is confident that the release of a new title should be preceded by hundreds of hours of game time, which the developer himself will spend on it.
Industry August 2, 2013 Clash of Clans turned one year old One of the main box office projects of recent times, the Finnish game Clash of Clans, turned one year old last Friday since its worldwide release. We decided to see what he had managed to achieve during this time.
Industry July 19, 2013 Clash of Clans ranked #3 in Japanese grossing A small sensation: the Finnish project has grown to the third position in the box office top of Japanese applications on the iPhone.
Other July 18, 2013 White Nights 2013: Supercell on the secrets of development Heinie Vesander, PR Lead at Supercell, spoke at the White Nights: Mobile Games Conference about the “secret sauce” of the company, about how it is customary to work in it.
Industry June 28, 2013 Is it possible for Clash of Clans to appear on Google Play? Supercell is considering the possibility of releasing Clash of Clans on the Android platform. The date of the appearance of the Russian-language version of the game on the App Store has also become known.
Other June 25, 2013 Clash of Clans #1 in Japan The Finnish project Clash of Clans took the first place in the top free applications of the Japanese App Store.
Interview June 19, 2013 Clash of Clans translated into Japanese Finnish studio Supercell has announced the full localization of Clash of Clans into Japanese. About this, as well as about whether the cross-promo with GungHo will help the game to rise in the box office top of Japan – in our material.
Statistics June 13, 2013 Demographics of Clash of Clans and Candy Crush Saga In terms of cash, there are now three imitation objects on the market for mobile application developers, three players who were not even really present on the mobile market a year ago.
Industry June 7, 2013 Supercell and GungHo will work together The authors of Clash of Clans and Puzzle & Dragons have agreed among themselves on a large cross-promotional campaign.
Industry May 28, 2013 Supercell is hosting a free conference for developers On June 19, Helsinki will host the Free Your Play 13 event for the first time, which will bring together the leaders of the free games market – Supercell, King, GungHo and Wargaming.
Industry April 17, 2013 Supercell earns $2.4 million a day Every day, Supercell earns $2.4 million on two games. This was told to Forbes magazine by the executive director of the Finnish company Ilkki Paananen.
Other April 2, 2013 Video interview with Supercell Mikhail Katkoff, Supercell Product manager, talked about how to distinguish a successful game project and make money on it. The interview took place within the framework of the Winter Nights: Mobile Games Conference.
Other March 29, 2013 Supercell was valued at $800 million Investors bought about a quarter of the Finnish company that created Clash of Clans and Hay Day for $120 – $160 million.
Other March 19, 2013 $2.9 million invested in Nonstop Games Venture capital companies Creandum and Lifeline Ventures have invested $2.9 million in the Finnish-Singaporean studio Nonstop Games, which develops hardcore games for mobile platforms.
Other March 6, 2013 Gameplay analysis of Clash of Clans Clash of Clans has been at the top of the App Store box office for several months now. Kevin Oke, lead designer of Adrian Crook & Associates, an autosource game mechanic company, in an article on Inside Mobile Apps examines in detail why the Supercell project is so successful.