Boom

On June 16, Boom Beach was released on the Play Store. What the game has achieved in the first days of release on the official Android store is in our material.

Recall that the iOS version was released on the App Store at the end of March. Since then, the game has managed to get into the Top 10 by downloads in 143 regions and the top ten in 132 countries.

In general, Boom Beach is one of the highest-grossing games in the world today. As we wrote yesterday, it entered the Top 10 grossing App Store games for May 2014. In April, she was ranked fifth. Now the game occupies the leading box office positions in the markets of Russia, the USA, Canada, Germany and the UK.

ScreenShot020

Provisions in the cash desks of the Boom Beach App StoreIn other words, the groundwork for the project is excellent.

But what could such a promising project achieve on Google Play in four days?

To put it mildly, a lot: more than 12 thousand ratings, of which 10 thousand are the maximum, and this, please note, with the number of installations from 10 thousand to 50 thousand. In other words, at least one in five people who installed the game on their Android device gave the game the highest rating. A fantastic indicator.

ScreenShot021

But in the tops of downloads / revenue for significant positions, the game has not yet got anywhere (everything is relative, of course. Now it can be found in three regions in the box office Top 100), although, most likely, the situation will change soon. Google has started promoting the game on the main page of its market in the “Play Selection” section.

Tags: