All publications by tag «hyper – casual games»

Interview

“Our passing CPI is at the level of 0.20-0.25$”: Flime about the development of hyper-casual games

Flime is a young company developing instant and hyper-casual games from Belarus. In the two years since its foundation, together with Gismart, it has managed to mark five successful releases. Two of them have managed to get a total of 45 million downloads since August alone. We talked about their creation and internal processes with the co-founder of the company Artem Legonkov.
Industry

“The average Voodoo hit brings $1 million to the developer”: AYA games about the hyper-casual games market

Five years ago, hyper-casual games were already released. Then one of the first studios in this market was St. Petersburg AYA games. In 2015, she worked with Ketchapp. Today the studio creates hits with Voodoo. Collected 30 million installations in March-May Draw Joust! — one of them. We talked with its founders about how the market and the studio itself have changed over this period. By Artem Merenfeld and Yaroslav Rudakov.