The revenue of the German gaming market reached almost €4 billion in the first half of 2020
In the first half of 2020, German residents spent €3.7 billion on games, which is 27% more than a year earlier for the same period. One of the main reasons is self—isolation during a pandemic. The largest increase occurred in the category of in-game purchases.This is described in the report, which was prepared by the German Gaming Industry Association (Game) based on data from App Annie and GfK, as well as surveys of Germans aged…