Games November 5, 2015 Release of the Day: Beneath The Lighthouse Today we urge you to pay attention to a cute, but at the same time capable of seriously infuriating the game Beneath The Lighthouse by Nitrome.
Money November 5, 2015 Zynga earned $196 million Zynga has released its financial statements for the 3rd quarter of 2015. The company’s revenue decreased compared to the previous quarter. The indicators of DAU and MAU have fallen. However, advertising revenue has grown.
Conferences November 5, 2015 White Nights Moscow 2015: AirConsole report on its own site We continue to post videos from the White Nights Moscow 2015 conference. Next up is a speech by Raphael Morgan, who made a presentation in which he spoke about the experience of creating the AirConsole platform, which allows you to play in a browser using a smartphone as a gamepad.
Conferences November 5, 2015 Registration for White Nights Helsinki 2016 has opened Ticket sales have begun for the ninth conference on the development and promotion of mobile and social games White Nights, which for the first time will be held not in Russia, but in Finland.
Games November 5, 2015 The Room 3 puzzle has been released After several false starts, the indie team of Fireproof Games has released the third part of the popular puzzle The Room.
Money November 5, 2015 190 Danish teams earned $161 million in a year In Denmark, there are 190 gaming teams for 5.6 million people, whose total annual revenue at the end of last year amounted to 1.11 billion kronor (about $ 161 million).
Money November 5, 2015 King’s revenue falls The creators of the Candy Crush Saga series have reported for the 3rd quarter of 2015. The company’s revenue is falling.
Money November 5, 2015 How much does it cost to make a game? At a master class held in mid-October from the Higher School of Business Informatics of the HSE “Gaming industry: an inside look” Vyacheslav Utochkin, producer of the educational program “Management of Internet gaming projects” and author of the course “Operating game projects”, talked about how much it costs to make your own mobile and browser game and how much they earn the games have the largest developers. We present to your attention the full transcript…
Conferences November 4, 2015 White Nights Moscow 2015: DataLead report on traffic prices We continue to post videos from the White Nights Moscow 2015 conference. Next up is the performance Evgenia Marchenkova, VP of Sales and Marketing at DataLead. In his report, he talked about the difference in the price of traffic on the advertising platforms myTarget and Facebook.
Conferences November 3, 2015 White Nights Moscow 2015: Miniclip report on the history of Soccer Stars development We continue to post videos from the White Nights Moscow 2015 conference. The next step is the performance of the producer of the company Miniclip Andre Pais, who spoke in his report about how Soccer Stars was created.
Blogs November 3, 2015 Outsourcing development in game development: analysis and pitfalls Bogdan Nesvit, COO Crystal Clear Soft, analyzed how to work correctly for the customer and the contractor within the framework of an autosourcing development in his fundamental work.
Conferences November 3, 2015 White Nights Moscow 2015: Unity report on how to earn $1 million We continue to post videos from the White Nights Moscow 2015 conference. Next up is a speech by Unity evangelist Oscar Clark, who talked about how to integrate advertising into games in order to earn money from it.
Games November 3, 2015 The trailer for the role-playing sequel Five Nights At Freddy’s has been released The author of the successful horror series Five Nights At Freddy’s, Scott Cawthon released the first trailer for his new game FNAF World, which is an unexpected development of the brand.
Development November 3, 2015 Developers at Unity shared tips on developing games for Apple TV In light of the Apple TV console that has recently appeared on sale, Unity has published in its official blog some small tips for developing games for this device.
Money November 3, 2015 Activision Blizzard Buys Candy Crush Saga Authors The “candy” giant King will be acquired for $5.9 billion by a company that owns the rights to brands such as Call of Duty and World of Warcraft.
Games November 2, 2015 Release of the Day: Zombie Hero: Revenge of Kiki The indie movement brought back the popularity of classic platformers, but not their twin browlers (they are also games in the beat ’em up genre), whose golden age also fell in the late 80s – early 90s.
Conferences November 2, 2015 White Nights Moscow 2015: Fibrum Report We continue to post videos from the White Nights Moscow 2015 conference. Dmitry Osin, Director of the Fibrum company, is next in line. In his report, Dmitry spoke about the modern market of VR devices.
Conferences November 2, 2015 White Nights Moscow 2015: DNA Studios report We continue to post videos from the White Nights Moscow 2015 conference. Next up is the performance of the DNA Studios team. In their report, the guys talked about the experience of developing their game.
Development November 2, 2015 A new 3D engine has appeared in App Game Kit 2 The British company The Game Creators has released an updated version of the App Game Kit 2. This development environment has received a new 3D engine. The authors of the software shared information about the event in an official press release.
Games November 2, 2015 John Romero has released a mobile version of Dangerous Dave The co-founder of id Software and designer of games such as Doom and Quake has released a mobile version of Dangerous Dave in the Deserted Pirate’s Hideout, a cult platformer released in 1990 on the DOS platform and Apple II.