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“Using the example of Spring Valley, we saw that with casual games it is much more comfortable to be reviewed by the Chinese,” — Playkot about the experience of obtaining an ISBN

At the end of March, it became known that Playkot received a license to release its Spring Valley game in China. About how much money was spent on paperwork, how long it took to wait for the review, what edits needed to be made to the build and much more — in our interview with Evgenia Artemova, bizdev manager of the company.