Other October 8, 2013 Clash of Clans was released on Android Yesterday on Google Play, a year and a half after the release on the App Store, one of the main gaming phenomena of last year appeared – the Finnish PvP builder Clash of Clans.
Other October 7, 2013 White Nights 2013: Interview with Rovio At the White Nights: Mobile Games Conference, we interviewed the producer of Rovio Stars, the publishing division of Rovio, Anastasios Katapodis
Other October 7, 2013 Ten Principles of Game Design (part One) Dan Taylor, who participated in the development of Killzone, Medal of Honor and Max Payne 3, on the pages of Gamasutra spoke about the main ten principles of game design.
Other October 7, 2013 Havok presented the first mobile project The first mobile game made on the Project Anarchy engine from Havok has been released on Google Play.
Other October 7, 2013 The main thing for the week (30.09 – 04.10) The first details about Cut the Rope 2, the introduction of deep links and new DeNA credit cards are in our digest for last week.
Other October 7, 2013 Kabam has focused its attention on mobile games Kabam is going to close its browser title Imperium: Galactic Wars, which will lead to the dismissal of 23 employees of the studio located in Austin, Texas. The company intends to focus on mobile applications.
Other October 7, 2013 Korean giant Gamevil to buy Com2us Gamevil has announced its intention to acquire Korean publisher and developer Com2us. This deal has already been dubbed the most important step towards the consolidation of the region.
Other October 7, 2013 Adways: The Japanese market has changed a lot in the last 12 months What is PuzDra Shock, why did the Japanese start developing native applications, and DeNA and GREE are no longer the main ones in the market of games of the Land of the Rising Sun?
Other October 7, 2013 Disney has announced a new Star Wars mobile game Last Friday, Disney announced that Star Wars: Tiny Death Star is in development. Its creation is being done by the authors of Tiny Tower and Pocket Trains – the NimbleBit studio.
Other October 7, 2013 Movies with augmented reality. On October 10, the App movie is released, which we are recommended to watch with a phone, having previously downloaded a special application there. The idea is interesting, let’s look at the implementation.
Other October 4, 2013 Putting things in order in the closet together with Wardi Wardi releases a mobile application that helps users decide what to wear in the morning faster and easier, having the entire wardrobe at hand.
Industry October 4, 2013 Plants vs. Zombies 2 released on Android Just a couple of days after EA was accused of receiving a reward from Apple for delaying the release of the Android version of Plans vs. Zombies 2, the company launched the game on the Google mobile platform.
Industry October 4, 2013 Applicier: you can earn $1 million on advertising in the app The company Applicier Ltd. has launched the Everyplay GameAds platform, which allows mobile developers to embed video ads in their games. The beta version of GameAds has already brought one of the companies $1 million in just 45 days.
Industry October 4, 2013 Apps4All Forum 2013 is coming very soon On October 11, Moscow will host the IV International Mobile Developers Forum Apps4All. The event is held by Apps4All together with the Polylog agency.
Interview October 4, 2013 White Nights 2013: Interview with Wooga At the White Nights: Mobile Games Conference, we interviewed Wooga Executive Director Jan Miczaika.
Other October 3, 2013 The first game from Stardock Mobile has been released The American company Stardock, known for a series of turn-based strategies Galactic Civilizations and Sins of a Solar Empire, has released its first iOS game Dead Man’s Draw.
Other October 3, 2013 GREE laid off 11% of employees The largest Japanese studio GREE, engaged in mobile and social games, laid off 11% of its employees. This is reported by the blog Dr. Serkan Toto, which is led by a German analyst living in Tokyo.
Other October 3, 2013 White Nights 2013: Interview with Distimo At the White Nights: Mobile Games Conference, we interviewed Richard Pidgion from Distimo.