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Premium Industry

For the second year in a row, Landfall releases a cooperative hit on Steam. How does it manage to do this?

On June 16, the portfolio of the Swedish studio Landfall Games expanded with another cooperative hit — the climbing simulator Peak, where a significant emphasis is placed on the comedic nature of gameplay situations. Seven developers from two studios, four months from game jam to release, and a unique approach to marketing — we explore the game’s success.
Premium Industry

The Failure of MindsEye in Numbers and Quotes: The Game-Platform That Exists Only in the Mind of a Former GTA Producer

Hundreds of millions of dollars in investments, promises of a revolution in the UGC space, visionary speeches from the veteran behind the GTA series, and near-zero sales for a AAA project. This is MindsEye — currently the biggest flop of 2025. It is the perfect time to analyze the game’s metrics and take a look at the journey of Build A Rocket Boy studio.