Industry June 2, 2017 Publishing the game on Steam will cost $100 In the Steam Direct system, which will replace Steam Greenlight, the developer will have to pay a fee of $100 for each project.
Industry June 2, 2017 Guns of Boom: two weeks after the release – 5 million downloads The new mobile shooter Guns of Boom from Game Insight has surpassed the mark of 5 million users by the end of the second week of worldwide release.
Games June 2, 2017 GTA V has become the best-selling game in America for 22 years In America, more copies of Grand Theft Auto V have been sold than any other game since 1995. This is reported by the analytical company NPD Group.
Games June 2, 2017 Membership in the American league League of Legends was estimated at $ 10 million The North American esports League (LCS) MOBA League of Legends will switch to a franchise basis. The cost of a team place in the league will be $10 million.
Money June 2, 2017 2,500 mobile developers earned more than $1 million in 2016 2,519 mobile game developers in 2016 were able to earn $1 million or more on their products, according to the financial company Pollen Velocity Capital.
Marketing June 2, 2017 Game Performance Indicators: ARPPU What is the difference between ARPPU and ARPU and the average check, why count and track this metric, and also how it is easiest to increase it, said Vera Karpova, analyst at devtodev.
Money June 2, 2017 $27 – Annual ARPU of an American Android player The average American Android user spent about $30 on apps in 2016. $27 of them fell on mobile games, according to the analytical firm Sensor Tower.
Industry June 2, 2017 The authors of Bulletstorm announced a partnership with Square Enix Studio People Can Fly and Square Enix announced a joint work on a certain AAA-class game for consoles and PC.
Industry June 2, 2017 Traplight: “Players have made 7 million levels for Big Bang Racing” For the Big Bang Racing game from the Finnish Traplight, users have made 7 million levels. We talked with the team about the experience of working on a project in which user content is at the forefront
Money June 1, 2017 Amazon to Refund $70 Million for Unauthorized In-App Purchases Amazon has started offering customers a refund service for unauthorized purchases in mobile apps (IAP) made by their children.
Money June 1, 2017 GTA Publishers Can Add More Microtransactions to Games The publishing firm Take-Two Interactive sees an opportunity to increase the number of microtransactions in the games it publishes.
Industry June 1, 2017 The Showkeeper’s Handbook A detailed guide to the organization of the showcase. How to effectively show your game and not forget anything, – says Yaroslav Kravtsov.
Games June 1, 2017 The authors of ArmA will release a free shooter without IAP The developer of the DayZ survival simulator and the ArmA military series — Bohemia Interactive studio — has introduced a free tactical shooter Argo without in-game micro-purchases.
Money June 1, 2017 The Pokémon Company’s Net profit Soared 26 Times The Pokémon Company’s net profit for 2016 amounted to $143 million, an increase of 26 times compared to the previous year.
Marketing June 1, 2017 Playable advertising goes into mobile marketing trends Mobile advertising with the ability to try out a game or an application is gaining popularity among advertisers, according to a study by the analytical firm AdColony.
Conferences June 1, 2017 We give tickets to White Nights for questions about children’s games (UPDATED) The business conference for the gaming industry White Nights St.Petersburg will begin on June 14. The event will host round tables on various topics, including games for children. We invite our readers to ask the participants of the discussion a question. Two authors of the most interesting questions will receive a premium ticket to the conference.
Industry June 1, 2017 Take-Two bought the Kerbal Space Program space simulator The American publisher Take-Two Interactive Software has acquired the rights to the educational space simulator Kerbal Space Program.
Industry May 31, 2017 Murka Studio’s revenues increased by 300% in the 1st quarter of 2017 The Ukrainian social casino operator Murka has tripled its revenues for the first quarter of 2017 compared to the same quarter last year.
Money May 31, 2017 The authors of the Game of War clone were bought for $8.3 million The Swedish indie company Stillfront Group has acquired the Irish studio eRepublik Labs, known for the Age of Lords mobile strategy — the ideological heiress of the Game of War studio Machine Zone.
Money May 31, 2017 Forge of Empires earned $279 million The revenues of the Forge of Empire mobile strategy for the entire existence exceeded € 250 million ($ 279 million), according to the German developer studio Innogames.