Other July 16, 2013 White Nights 2013: FDG on Uniqueness in the Clone Era FDG owner Philippe Doschl spoke at the White Nights: Mobile Games Conference about whether it is worth making clones today, and if so, how exactly.
Other July 16, 2013 Board Zombies!!! got to the App Store The promised release of the mobile version of the Zombies board game at the end of 2012!!! still happened. Babaroga kept its word and released the iOS version of the bloody game on the App Store.
Other July 16, 2013 Gamevil has gained 100 million downloads in six months Today, the Korean company announced that it has surpassed the 300 million total downloads from around the world. The company has received a third of them in the last seven months.
Other July 16, 2013 Google has updated the PC version of the mobile store Google has launched a new version of its Google Play mobile app store for desktop users.
Other July 16, 2013 Kakao games earned $311 million in six months During the year, the gaming platform of the social messenger Kakao gained 30 million users. Her income in just six months was $311 million.
Other July 16, 2013 In 2013, $262 million was invested in mobile development The mobile software market is becoming more and more interesting for “capitalists”. Since the beginning of 2013 , investors have invested $262 million in mobile app companies .
Industry July 16, 2013 Distimo: Clash of Clans revenue increased due to the Japanese version In a June report published by Distimo, Clash of Clans stands out against the background of other popular applications: its revenue has tripled. Such an increase in the game’s performance ensured its success in the Japanese market.
Other July 16, 2013 Svyaznoy told about the smartphone market in Russia Last week, Svyaznoy, a company that sells mobile equipment in Russia, published an infographic about the state of affairs on the domestic smartphone market.