Neural networks

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“In Our Team, We Have an AI Agent”: How Game Studios Entrust Entire Processes to AI and What Problems They See in Its Use

The editorial team at App2Top has repeatedly approached developers for opinions on neural networks and received the most polarized responses. From “it’s random that desperately needs human intervention” to “soon AI will create a grand hit for me.” To find out what is closer to reality, we’re discussing with representatives from MidHard, Beresnev Games, Playkot, and other studios.
Neural networks

Skywaylab created Animart, an AI product for generation, automatic rigging, and character animation

By using a neural network in conjunction with their own extension, the team at Skywaylab Studio was able to reduce their creatives’ production time from 20 to 2 days. Right now, the studio is focused on preparations for releasing its own tool for creating 2D animations to fit its new pipeline. Aleksey Emelyanov, one of Skywaylab’s founders, told us how that’s going to work.
Neural networks

“We are working on adding neural rendering based on Stable Diffusion”, — Evgeny Dyabin about the future of Cascadeur, neural networks and Product Hunt

Cascadeur character animation software has reached an audience of 130 thousand people and is being released in Product Hunt today. We thought this was a great opportunity to talk to its founder about the challenges that the tool is currently facing, and, most importantly, about its integration with neural networks.