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News January 13, 2025

KRAFTON spent 680 million dollars on M&A over two years

The South Korean company KRAFTON is an active investor. Its CEO, Changhan Kim, shared in an interview with Bloomberg that over the past two years, the owner of PUBG has allocated approximately $680 million for the purchase and investment in gaming studios.
News January 13, 2025

The mobile game Where Winds Meet generated $1.4 million in China in just three days, with a projected annual revenue of $573 million

Recently in China, Where Winds Meet—a role-playing game from Everstone Studio and NetEase—was released for PC and smartphones. The game’s setting takes place during the Five Dynasties and Ten Kingdoms period. At least on mobile devices, the new release has shown excellent initial results.
Results for 2024 January 13, 2025

“With our support, 16 game projects were released over the year,” said Andrey Voronkov from IRI about the results of 2024

Continuing to sum up the results of 2024 with gaming (or gaming industry-related) teams and experts. Next up is an interview with Andrey Voronkov, Deputy Director of the Internet Development Institute (IDI).
News January 13, 2025

Weekend Highlights (January 11-12)

The start of the first season led to a record number of online players for Marvel Rivals on Steam. Jason Schreier believes that game budgets are growing largely due to inefficient management. The Russian Duma chairperson stated that Russia does not plan to completely ban video games. We report on the main events in the gaming industry over the past weekend.
News January 10, 2025

Analytics: The share of negative reviews on Steam is growing, with Asian players being the most critical

Will McCahill, Business Development Director at the American studio World’s Edge, analyzed the positivity level of user reviews on Steam from 2014 to 2024. According to his observations, reviews have become more negative over time, and this trend is visible in all languages.
Results for 2024 January 10, 2025

“There’s a noticeable trend towards increasing the targeted payback period for traffic in casual games,” Dmitry Bobrov from ZiMAD on the main highlight of the year

Let’s continue reviewing the outcomes of 2024 with top managers and experts from the gaming industry (and its related fields). Next up is an interview with Dmitry Bobrov, the CEO of ZiMAD.
News January 10, 2025

Lollipop Chainsaw RePOP has been purchased more than 200,000 times

The remaster of the zombie action game Lollipop Chainsaw is selling well. Developers from Dragami Games announced that within four months, the game had sold over 200,000 copies worldwide.
News January 10, 2025

EG7 will close Toadman Interactive and carry out layoffs at Piranha Games

Swedish holding company Enad Global 7 (EG7) continues to downsize its teams. The latest cuts will affect two of its subsidiary studios: Toadman Interactive and Piranha Games.
iGaming January 10, 2025

iGaming in Portugal: the number of users has exceeded 4.5 million people, with players spending over 5 billion euros on gambling

The Portuguese gambling regulator (SRIJ) shared the latest data on the legal online gambling market in the third quarter of 2024. We have highlighted the key points from the report.
Results for 2024 January 10, 2025

“Increased the active audience of Days After by 30%,” Nikita Matsokin from MGVC on the results of 2024

We continue to summarize the results of 2024 with game-related teams and experts. Next up is an interview with Nikita Matsokin, Executive Director at MGVC.
News January 10, 2025

Ubisoft is preparing for a company reorganization and declines to comment on rumors regarding negotiations with Tencent

On the evening of January 9, Ubisoft informed investors that it had taken “decisive steps” to reorganize its business. The company appointed consultants to help the French company increase its profits and enhance the value of its assets and franchises.
News January 9, 2025

The Russian strategy game Broken Arrow has amassed over 800,000 wishlists on Steam

The British publisher Slitherine and the Russian studio Steel Balalaika have announced that the real-time strategy Broken Arrow has been added to the wishlist by over 800,000 Steam users.
News January 9, 2025

The Netflix mobile game based on the series “Squid Game” was downloaded 11 million times in three weeks

On December 17, 2024, Netflix released Squid Game: Unleashed, a mobile multiplayer game set in the universe of the “Squid Game” series, on its streaming service. This release came ahead of the second season premiere of the show. According to data from the analytics platform AppMagic, the new game had a successful launch.
News January 9, 2025

Marvel Rivals could have earned over $136 million in its first month

Since the release of NetEase’s free-to-play superhero action game Marvel Rivals, a little over a month has passed: the game debuted on PC, PlayStation, and Xbox on December 6, 2024. The Chinese portal GameLook, based on their data, attempted to calculate the game’s initial revenue.
Results for 2024 January 9, 2025

“We published over 600 games in alternative stores,” said Artur Beresnev from Mamboo about the results of 2024

We continue to summarize the results of 2024 with gaming (or gaming industry-related) teams and experts. Next up is an interview with Arturo Beresnev, CEO of the Alternative Stores Publishing division at Mamboo.
News January 9, 2025

Scopely’s revenue over the course of its operation has exceeded $10 billion

Scopely is one of the most successful publishers and developers of mobile games. In their official blog, the company revealed several milestones it reached by the end of the last year.
News January 9, 2025

Media: Negotiations for acquiring Ubisoft are on hold until the release of Assassin’s Creed Shadows

The Guillemot family, who founded Ubisoft, and the Chinese giant Tencent have postponed discussions about acquiring the company, according to insider Tom Henderson. His sources suggest that both parties decided to wait for the release of Assassin’s Creed Shadows in February 2025.
Results for 2024 January 9, 2025

“Our product Ludus has become a real hit,” said Vladimir Markov from Top App Games about the results of 2024

We continue to summarize the results of 2024 with gaming (or game industry-related) teams and experts. Next, we have an interview with Vladimir Markov, CEO of Top App Games.
News January 9, 2025

The Chairman of the Russian State Duma: In January, authorities plan to make a decision regarding protection from harmful video games

The Russian authorities intend to protect the country’s residents from “destructive content” in video games. This was announced by the Chairman of the State Duma of the Russian Federation, Vyacheslav Volodin, on his Telegram channel.
Results for 2024 January 7, 2025

“The industry is increasingly shifting towards multichannel approaches,” says Kirill Perevozchikov from White Label PR regarding the results of 2024

We continue to wrap up the year 2024 together with top managers and experts from the gaming industry (and its adjacent sectors). Up next is an interview with Kirill Perevozchikov, the founder of the agency White Label PR.
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