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Conferences July 22, 2016

White Nights St.Petersburg 2016: firechat with Viber

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is firechat with Shai Magzimof from Viber. Shy shared the latest figures on the platform.
Conferences July 22, 2016

White Nights St.Petersburg 2016: OK.EN about your native platform

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is a report by Vladimir Tomko from OK.RU . In his speech, he spoke about the Android component of the native social network platform.
Industry July 22, 2016

Crossy Road developers will become publishers

Hipster Whale Studio, author of Crossy Road, will start publishing games itself.
Digests July 21, 2016

One line (Thursday — July 21)

Square Enix has announced “the world’s first RPG for Apple Watch”, another game from the Dots series has appeared in stores, and Yaroslavl studio Tigrido is launching a color puzzle Color 6.
Conferences July 21, 2016

White Nights St.Petersburg 2016: Spil Games about the problems and solutions of mobile games publishing

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is a report by Yulia Nabieva from Spil Games. In her speech, she talked about what problems developers may face today when publishing the game, as well as how these problems can be solved.
Conferences July 21, 2016

White Nights St.Petersburg 2016: round table with Orlovsky, Sirotin, Babayev and Vashchenko about industry and development

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is a round table of the stars of the modern Russian gaming industry: Sergey Orlovsky, Leonid Sirotin, Sergey Babayev and Alexander Vashchenko.
Industry July 21, 2016

Forecast: Apple will earn $3 billion on Pokémon Go over the next 2 years

Apple can earn $ 3 billion on the Pokémon Go game in the next 2 years, – the brokerage company Needham & Co. believes.
Industry July 21, 2016

Unity games generated 4.4 billion downloads in three months

In the second quarter of 2015, 238 thousand games created on Unity generated 4.4 billion downloads on 1.7 billion unique devices. Unity Technologies reported this in its report for the second quarter. We have an abridged version of the report in Russian.
Esports July 21, 2016

SuperData: the volume of the esports market will reach $1.1 billion by 2018

In 2016, the volume of the esports market will amount to $892.8 million. In 2 years, this figure will reach $ 1.1 billion, – this estimate was shared by the analytical company SuperData Research.
Conferences July 20, 2016

White Nights St.Petersburg 2016: Creative Mobile about habits, rituals and the unconscious in games

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is a report by Alexey Rekhlov from Creative Mobile. In his speech, he talked about how modern games can form habits and rituals.
Conferences July 20, 2016

White Nights St.Petersburg 2016: Rovio Stars about himself and the projects he chooses

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is a report by Matthew Wilson from Rovio Stars. In his speech, he explained why the publishing daughter has not released anything for a long time.
Games July 20, 2016

Glu Mobile has remade a Chinese project for the Western market

Glu Mobile is relaunching the WeFire shooter from the Chinese publisher Tencent for the Western user. The redesigned project was named Rival Fire.
Industry July 20, 2016

Producer HeroCraft has launched a service for game developers to find publishers

In early May, HeroCraft producer Sergey Kopov launched Publisher Wanted, a service designed to help developers and publishers find each other. We talked with its founder about why the project was launched and its first results.
Industry July 20, 2016

Pokémon GO is one of the fastest downloaded games in the history of the mobile industry

Of the 30 million downloads generated by the Pokemon game to date, the first 10 million came in the starting week.
Conferences July 19, 2016

White Nights St.Petersburg 2016: Goodgame Studios on increasing productivity

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is a report by Robin Kiera from Goodgames Studios. In his speech, he spoke about the experience of the authors of Goodgame Empire in improving efficiency.
Games July 19, 2016

Moscow studio Fast Forward announced MOBA “Planet of Heroes”

New internal studio My.com , headed by Ivan Fedyanin, presented its first game – mobile MOBA “Planet of Heroes”.
Industry July 19, 2016

Google certifies Android developers

Google has launched a developer certification program for Android.
Conferences July 19, 2016

White Nights St.Petersburg 2016: Amazon on the difference between successful projects and everyone else

We continue to post videos from the White Nights St.Petersburg 2016 conference. Next up is a report by Mike Hines from Amazon. In his speech, he talked about how the highest-grossing mobile applications differ from the rest.
Money July 19, 2016

Newzoo: in 2016, the Middle East and Africa games market will earn more than the Eastern European games market

How much the global games market will earn in 2016, how much the mobile market will overtake the console market in sales, which market will generate more money – Russian or Brazilian – the marketing company Newzoo told about this and much more in its large-scale forecast.
Marketing July 19, 2016

Useful: a selection of marketing links for mobile developers

The Big Games Machine resource has prepared a selection of English-language resources needed to promote the game. Everything or almost everything is here: from Apple’s guidelines to tips on mobile analytics and icon creation.
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